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All Outputs (15)

Augmented reality in supporting healthcare and nursing independent learning: narrative review. (2022)
Journal Article
Quqandi, E., Joy, M., Drumm, I., & Rushton, M. (2022). Augmented reality in supporting healthcare and nursing independent learning: narrative review. Computers, Informatics, Nursing, https://doi.org/10.1097/CIN.0000000000000910

New advances in technology have brought challenges and opportunities for education and instructional methods. Compared with traditional education, the increased use of technology-enhanced blended learning in healthcare and nursing education requires... Read More about Augmented reality in supporting healthcare and nursing independent learning: narrative review..

The use of immersive and virtual reality technologies to enable nursing students to experience scenario based, basic life support training- exploring the impact on confidence and skills (2020)
Journal Article
Rushton, M., Drumm, I., Campion, S., & O'Hare, J. (2020). The use of immersive and virtual reality technologies to enable nursing students to experience scenario based, basic life support training- exploring the impact on confidence and skills. Computers, Informatics, Nursing, 38(6), 281-293. https://doi.org/10.1097/CIN.0000000000000608

The link between effective basic life support (BLS) and survival following cardiac arrest is well known. Nurses are often first responders at in- hospital cardiac arrests and receive annual BLS training to ensure they have the adequate skills, and st... Read More about The use of immersive and virtual reality technologies to enable nursing students to experience scenario based, basic life support training- exploring the impact on confidence and skills.

Promoting pro-environmental behaviour through augmented reality and persuasive informational power: a pilot study (2019)
Journal Article
Coen, S., Fantinelli, S., & Drumm, I. (2019). Promoting pro-environmental behaviour through augmented reality and persuasive informational power: a pilot study. Human Affairs, 29(3), 339-351. https://doi.org/10.1515/humaff-2019-0028

This pilot study examined the idea that use of a mobile technology can have positive consequences for both individual users and, indirectly, for society. The augmented reality (AR) application used is defined as persuasive technology, because it is i... Read More about Promoting pro-environmental behaviour through augmented reality and persuasive informational power: a pilot study.

Mobile augmented reality in nursing educational environments (2018)
Presentation / Conference
Quqandi, E., Joy, M., Rushton, M., & Drumm, I. (2018, September). Mobile augmented reality in nursing educational environments. Presented at 10th Computer Science and Electronic Engineering (CEEC), Colchester, UK

The possibility of using Augmented Reality (AR) in learning and training has become more straightforward than before, as a result of the extensive use of Information and Communication Technologies (ICT) in the computer and mobile industries. Even... Read More about Mobile augmented reality in nursing educational environments.

Aligning audio and visual cues when presenting fast moving sound sources within a multisensory virtual environment (2016)
Presentation / Conference
Drumm, I., & O'Hare, J. (2016, July). Aligning audio and visual cues when presenting fast moving sound sources within a multisensory virtual environment. Presented at ICSV 2016, Anthens

This paper will address challenges in aligning audio and visual cues when rendering fast moving objects within a high end multi-sensory virtual environment facility which employs 3D stereo visual projection and wave field synthesis. The visual and au... Read More about Aligning audio and visual cues when presenting fast moving sound sources within a multisensory virtual environment.

Workflow automations and optimisations to facilitate room acoustics prediction within multimodal virtual environments (2015)
Presentation / Conference
Drumm, I., & O'Hare, J. (2015, July). Workflow automations and optimisations to facilitate room acoustics prediction within multimodal virtual environments. Presented at 22nd International Congress on Sound and Vibration (ICSV22), Florence, Italy

This paper addresses some challenges associated with incorporating complex architectural data within a high end immersive multi-modal display system with integrated Wave Field Synthesis, for a real-time multisensory experience. Typically BIM & archit... Read More about Workflow automations and optimisations to facilitate room acoustics prediction within multimodal virtual environments.

The Aeolus project : science outreach through art (2013)
Journal Article
Drumm, I., Belantara, A., Dorney, S., Waters, T., & Peris, E. (2015). The Aeolus project : science outreach through art. Public Understanding of Science, 24(3), 375-385. https://doi.org/10.1177/0963662513501741

With a general decline in people’s choosing to pursue science and engineering degrees there has never been a greater need to raise the awareness of lesser known fields such as acoustics. Given this context, a large-scale public engagement project, th... Read More about The Aeolus project : science outreach through art.

The analysis and improvement of focused source reproduction with wave field synthesis (2013)
Thesis
Oldfield, R. The analysis and improvement of focused source reproduction with wave field synthesis. (Thesis). University of Salford

This thesis presents a treatise on the rendering of focused sources using wave field synthesis (WFS). The thesis describes the fundamental theory of WFS and presents a thorough derivation of focused source driving functions including, monopoles, dipo... Read More about The analysis and improvement of focused source reproduction with wave field synthesis.

Recreating the sound of Stonehenge (2013)
Journal Article
Fazenda, B., & Drumm, I. (2013). Recreating the sound of Stonehenge. Acta acustica united with Acustica, 99(1), 110-117

Stonehenge is the largest and most complex ancient stone circle known to mankind. In its original form, the concentric shape of stone rings would have surrounded an individual, both visually and aurally. It is an outdoor space and most archaeological... Read More about Recreating the sound of Stonehenge.

Internet and mobile technologies for a public role in noise surveying (2008)
Presentation / Conference
Mydlarz, C., Drumm, I., & Cox, T. (2008, June). Internet and mobile technologies for a public role in noise surveying. Poster presented at Paris ASA Conference, Paris, France

The traditional method of noise surveying is to use trained professionals to go to a specific site to measure and assess noise levels using dedicated and expensive equipment. This project aims to enfranchise the public by providing them with the oppo... Read More about Internet and mobile technologies for a public role in noise surveying.

Involving the public in noise surveys via mobile technology (2008)
Presentation / Conference
Mydlarz, C., Drumm, I., & Cox, T. (2008, April). Involving the public in noise surveys via mobile technology. Presented at IOA Spring Conference 2008, Reading, UK

The IMPRINtS project (Internet and Mobile technologies for a Public Role In Noise Surveying) aims to enable and encourage public participation in a large-scale environmental noise survey. The primary objective of this work is to raise public awarenes... Read More about Involving the public in noise surveys via mobile technology.

A hybrid finite element / finite difference time domain technique for modelling the acoustics of surfaces within a medium (2007)
Journal Article
of surfaces within a medium. Acta acustica united with Acustica, 93(5), 804-809

The paper will explore the interaction of vibrating structures with an acoustic medium such as air by the hy- bridisation of a time integrated sparse node finite element based technique with the finite difference time domain method. In this paper the... Read More about A hybrid finite element / finite difference time domain technique for modelling the acoustics of surfaces within a medium.

The adaptive beam-tracing algorithm (2000)
Journal Article
Drumm, I., & Lam, Y. (2000). The adaptive beam-tracing algorithm. ˜The œJournal of the Acoustical Society of America (Online), 107(3), 1405-1412. https://doi.org/10.1121/1.428427

The most popular models to predict sound propagation in architectural spaces involve the tracing of rays, images, or beams. Most current beam-tracing methods use conical or triangular beams that may produce overlaps and holes in the predicted sound f... Read More about The adaptive beam-tracing algorithm.

Recreating the sound of Stonehenge
Presentation / Conference
Fazenda, B., & Drumm, I. Recreating the sound of Stonehenge. Presented at Acoustics of Ancient Theatres, Patras, Greece

Stonehenge is the largest and most complex ancient stone circle known to mankind. In its original form, the concentric shape of stone rings would have surrounded an indi-vidual both visually and aurally. It is an outdoor space and most archaeological... Read More about Recreating the sound of Stonehenge.

Application of mobile and internet technologies for the investigation of human relationships with soundscapes
Thesis
Mydlarz, C. Application of mobile and internet technologies for the investigation of human relationships with soundscapes. (Thesis). The University of Salford

This thesis presents a methodology for soundscape research, utilising consumer mobile and internet technologies. This has been used to gather objective environmental data, as well as subjective data from participants in-situ. A total of 323 untrained... Read More about Application of mobile and internet technologies for the investigation of human relationships with soundscapes.