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All Outputs (2)

Forget the magic circle (or towards a sociology of video games) (2009)
Presentation / Conference
Crawford, G. (2009, June). Forget the magic circle (or towards a sociology of video games). Presented at Under the Mask 2, University of Bedfordshire

There have been several sociologists who have written, sometimes quite extensively and informatively, on video games, and more commonly many within video games studies have tapped into wider sociological literatures. However, more generally, the will... Read More about Forget the magic circle (or towards a sociology of video games).

Freak scene? Narrative, audience & scene
Presentation / Conference
Crawford, G., & Gosling, V. Freak scene? Narrative, audience & scene. Presented at The [Player] Conference, IT University of Copenhagen, Copenhagen, Denmark

This paper develops, and expands upon, ideas first set out in both Crawford (2006) and Crawford and Rutter (2007), which posits the idea of considering gamers as a (media) audience — enabling parallels to be drawn with wider literatures and debates... Read More about Freak scene? Narrative, audience & scene.