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Talbot, RJ 2014, 'Devising Ridiculusmus’ "Total Football": A schematic reading of performance process.' , Studies in Theatre and Performance, 34 (2) , pp. 140-159. (2021)
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This 2014 article presents a context for wider discussions around researcher-participant and 'embedded research', through critical reflection on the production of a series of drawings created during the devising process for Ridiculumus’ Total Footbal... Read More about Talbot, RJ 2014, 'Devising Ridiculusmus’ "Total Football": A schematic reading of performance process.' , Studies in Theatre and Performance, 34 (2) , pp. 140-159..

‘It Blows My Mind’ Intoxicated performances by Ridiculusmus in Performance Research Volume 22 Issue 6 Under the Influence Issue editors: Jim Drobnick ISSN: 1352-8165 (2017) 22:6 (2021)
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Give Me Your Love (2017) by Ridiculusmus is,
to some extent, a response to trials of MDMA
assisted psychotherapy for chronic treatment
resistant post-traumatic stress disorder (PTSD),
and in particular to the prospect of these trials
taking plac... Read More about ‘It Blows My Mind’ Intoxicated performances by Ridiculusmus in Performance Research Volume 22 Issue 6 Under the Influence Issue editors: Jim Drobnick ISSN: 1352-8165 (2017) 22:6.

Evidence of healing in The Eradication of Schizophrenia in Western Lapland Theatre & Performance Research Association Conference, University of Worcester, September 2015 (2020)
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Conference Paper for Theatre and Performance Research Association Performance and the Body Working Group, Worcester, September 2015.

On performance practice and research, on interactions between mental health research and the performance practices... Read More about Evidence of healing in The Eradication of Schizophrenia in Western Lapland Theatre & Performance Research Association Conference, University of Worcester, September 2015.

British Academy Project Report - Modelling interactive clown practices for virtual game design applications in dementia care (2019)
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Project report submitted to British Academy o completion of the research phase. The report details laboratory activities and outcomes over the period of the funding. The research, undertaken in the form of creative practice-research and supported by... Read More about British Academy Project Report - Modelling interactive clown practices for virtual game design applications in dementia care.