Digital gaming, sport and gender
(2005)
Journal Article
Crawford, G. (2005). Digital gaming, sport and gender. Leisure Studies, 24(3), 259-270. https://doi.org/10.1080/0261436042000290317
This paper has developed out of ongoing research into the associated patterns of sport and digital gaming interests and participation. Specifically here this paper presents the major findings of a questionnaire based survey distributed to undergradu... Read More about Digital gaming, sport and gender.