Tracking for avatar eye-gaze control during object-focused multiparty interaction in immersive collaborative virtual environments
(2009)
Presentation / Conference Contribution
In face-to-face collaboration, eye gaze is used both as a bidirectional signal to monitor and indicate focus of attention and action, as well as a resource to manage the interaction. In remote interaction supported by immersive collaborative virtual... Read More about Tracking for avatar eye-gaze control during object-focused multiparty interaction in immersive collaborative virtual environments.