The game of making an archaeology game : proposing a design framework for historical game design
(2018)
Presentation / Conference
Hiriart, J. (2018, March). The game of making an archaeology game : proposing a design framework for historical game design. Presented at Computer Applications and Quantitative Methods in Archaeology (CAA) International Conference, Tübingen, Germany
In the last years, game technologies have been increasingly raising the interest of archaeological communities as means to communicate the scientific data, process, interpretations, and findings from sites. This interest is evidenced by numerous exam... Read More about The game of making an archaeology game : proposing a design framework for historical game design.