The social and cultural significance of online gaming
(2011)
Book Chapter
Crawford, G., Gosling, V., & Light, B. (2011). The social and cultural significance of online gaming. In Online Gaming in Context: The Social and Cultural Significance of Online Games. London: Routledge
All Outputs (2)
It's not just a game : contemporary challenges for games research and the internet (2011)
Book Chapter
Crawford, G., Gosling, V., & Light, B. (2011). It's not just a game : contemporary challenges for games research and the internet. In Online Gaming in Context: The Social and Cultural Significance of Online Games. London: Routledge