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All Outputs (6)

The social and cultural significance of online gaming (2011)
Book Chapter
Crawford, G., Gosling, V., & Light, B. (2011). The social and cultural significance of online gaming. In Online Gaming in Context: The Social and Cultural Significance of Online Games. London: Routledge

Theorizing masculinity in information systems research (2006)
Book Chapter
Light, B. (2006). Theorizing masculinity in information systems research. In E. Trauth (Ed.), Encyclopedia of Gender and Information Technology (1160-1165). Pennsylvania: Idea Group Inc. https://doi.org/10.4018/978-1-59140-815-4

I want to argue that understanding masculinity is an important part of understanding gender and sexuality as it relates to information and communications technologies (ICTs), specifically those under the lens of the information-systems community. In... Read More about Theorizing masculinity in information systems research.

Contradictions and the appropriation of ERP packages
Book Chapter
Light, B., & Papazafeiropoulou, A. Contradictions and the appropriation of ERP packages. In B. Grabot, A. Mayere, & I. Bazet (Eds.), ERP Systems and Organizational Change: A sociotechnical Insight (85-96). London: Springer