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All Outputs (5)

A physiology digital escape room enhances physiological data analysis skills and student experience (2025)
Presentation / Conference Contribution

Active and gamified teaching methods have received significant interest within higher education over the past decade, with an increased push from higher education institutions to more actively engage students with their education. One example of acti... Read More about A physiology digital escape room enhances physiological data analysis skills and student experience.

Analysing the effectiveness of digital escape rooms on enhancing student experience and knowledge acquisition – A microbiology-based case (2025)
Journal Article

Active and gamified teaching methods, such as digital escaperooms, effectively enhance student outcomes. However, current work in this areais highly specialised and lacks translational capability across sectors, withlimited data associated with key h... Read More about Analysing the effectiveness of digital escape rooms on enhancing student experience and knowledge acquisition – A microbiology-based case.

Enhancing laboratory education through collaborative online international learning: A case study between USA and UK students (2025)
Journal Article

Collaborative Online International Learning (COIL) has emerged in recent years as an effective and viable alternative to increase the international opportunities within taught curricula. Through recent innovations in online collabor... Read More about Enhancing laboratory education through collaborative online international learning: A case study between USA and UK students.