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All Outputs (2)

Assessing the effectiveness of virtual landscapes in field skills training (2017)
Presentation / Conference
Houghton, J. J., University of Leeds, Gordon, C. E., Robinson, A., Morgan, D. J., & Lloyd, G. E. (2017, October). Assessing the effectiveness of virtual landscapes in field skills training. Paper presented at Geological Society of America Annual Meeting, Seattle, Washington, USA

We are using screen-based virtual reality landscapes, created using the Unity 3D game engine, to enhance the training geoscience students receive in preparing for fieldwork. Students explore these landscapes as they would real ones, interacting with... Read More about Assessing the effectiveness of virtual landscapes in field skills training.

Using interactive 3d block models of geological maps in geoscience education (2016)
Presentation / Conference
Houghton, J. J., University of Leeds, Robinson, A., Gordon, C. E., Lloyd, G. E., & Morgan, D. J. (2016, September). Using interactive 3d block models of geological maps in geoscience education. Poster presented at Geological Society of America Annual Meeting, Denver, Colorado, USA

We have created a series of video game-style worlds, using the Unity 3D game engine, which show geological maps draped over virtual landscapes. These are interactive block models that can be rotated, enlarged, walked and flown around to understand th... Read More about Using interactive 3d block models of geological maps in geoscience education.