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Eye tracking for avatar eye gaze control during object-focused multiparty interaction in immersive collaborative virtual environments (2009)
Presentation / Conference
multiparty interaction in immersive collaborative virtual environments. Presented at IEEE Virtual Reality, Lafayette, Louisiana USA

In face-to-face collaboration, eye gaze is used both as a bidirectional signal to monitor and indicate focus of attention and action, as well as a resource to manage the interaction. In remote interaction supported by Immersive Collaborative Virtu... Read More about Eye tracking for avatar eye gaze control during object-focused multiparty interaction in immersive collaborative virtual environments.