Designing and using digital games as historical learning contexts for primary school classrooms
(2019)
Book Chapter
Hiriart, J. (2019). Designing and using digital games as historical learning contexts for primary school classrooms. In A. Von Lunen, K. Lewis, B. Litherland, & P. Cullum (Eds.), Historia Ludens : The Playing Historian (37-53). London, United Kingdom: Taylor & Francis Ltd
In the last decades, digital games based on historical themes or settings have become an important form of historical engagement. In many ways, this new way to connect with the past presents unique characteristics, different from previous forms of hi... Read More about Designing and using digital games as historical learning contexts for primary school classrooms.