A GPU based, projective multi-texturing approach to reconstructing the 3D human form for application in tele-presence
Presentation / Conference
Aspin, R., & Roberts, D. A GPU based, projective multi-texturing approach to reconstructing the 3D human form for application in tele-presence. Presented at ACM 2011 conference on Computer supported cooperative work, Hangzhou, China
This paper reports a GPU based, projective texturing approach to reconstructing the human form, from multiple images, at a quality and frame rate close to high end video conferencing. The ultimate aim is to support spatially grounded, non-verbal comm... Read More about A GPU based, projective multi-texturing approach to reconstructing the 3D human form for application in tele-presence.