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Outputs (3)

Communicating eye gaze across a distance without rooting participants to the spot (2008)
Presentation / Conference
Wolff, R., Roberts, D., Murgia, A., Murray, N., Rae, J., Steptoe, W., …Sharkey, P. (2008, October). Communicating eye gaze across a distance without rooting participants to the spot. Presented at 12th 2008 IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications, Vancouver, Canada

Eye gaze is an important conversational resource that until now could only be supported across a distance if people were rooted to the spot. We introduce EyeCVE, the world’s first tele-presence system that allows people in different physical locati... Read More about Communicating eye gaze across a distance without rooting participants to the spot.

Full immersive virtual environment CAVETM in chemistry education (2008)
Journal Article
Laminou, M., Roberts, D., & Papadopoulos, N. (2008). Full immersive virtual environment CAVETM in chemistry education. Computers and Education, 51(2), 584-593. https://doi.org/10.1016/j.compedu.2007.06.014

By comparing two-dimensional (2D) chemical animations designed for computer’s desktop with three-dimensional (3D) chemical animations designed for the full immersive virtual reality environment CAVETM we studied how virtual reality environments could... Read More about Full immersive virtual environment CAVETM in chemistry education.

Bounding inconsistency using a novel threshold metric for dead reckoning update packet generation (2008)
Journal Article
Roberts, D., Marshall, D., McLoone, S., Delaney, D., Ward, T., & Aspin, R. (2008). Bounding inconsistency using a novel threshold metric for dead reckoning update packet generation. SIMULATION, 84(5), 239-256. https://doi.org/10.1177/0037549708092221

Human-to-human interaction across distributed applications requires that sufficient consistency be maintained among participants in the face of network characteristics such as latency and limited bandwidth. The level of inconsistency arising from the... Read More about Bounding inconsistency using a novel threshold metric for dead reckoning update packet generation.