An assessment of eye-gaze potential within immersive virtual environments
(2007)
Journal Article
Murray, N., Roberts, D., Sharkey, P., Steed, A., Dickerson, P., & Rae, J. (2007). An assessment of eye-gaze potential within immersive virtual environments. ACM transactions on multimedia computing communications and applications, 3(4), 1-20. https://doi.org/10.1145/1314303.1314311
In collaborative situations, eye gaze is a critical element of behaviour which supports and fulfills many activities and roles. In current computer-supported collaboration systems, eye gaze is poorly supported. Even in a state-of-the-art video confer... Read More about An assessment of eye-gaze potential within immersive virtual environments.