Mangaesque Knights: Japan’s Path to Global Medievalism
(2024)
Book Chapter
Maxime, D., & Hernandez Perez, M. (2024). Mangaesque Knights: Japan’s Path to Global Medievalism. In R. Squillace, & A. J. Weisl (Eds.), Medievalisms in a Global Age (52-64). Boydell & Brewer
All Outputs (3)
Video Game Characters and Transmedia Storytelling. The Dynamic Game Character, by J. Blom, Amsterdam, UAP, 2023, 208 pp (2024)
Journal Article
Hernandez Perez, M. (in press). Video Game Characters and Transmedia Storytelling. The Dynamic Game Character, by J. Blom, Amsterdam, UAP, 2023, 208 pp. Popular Communication,Based on a doctoral thesis, the book introduces the concept of ‘dynamic game characters,’ or characters whose narratives and identities are influenced by players' actions. The term is introduced directly and decidedly not only through the book subtit... Read More about Video Game Characters and Transmedia Storytelling. The Dynamic Game Character, by J. Blom, Amsterdam, UAP, 2023, 208 pp.
Exegesis and Authorial Agency through Judeo-Christian Iconography in Japanese anime: Neon Genesis Evangelion (1995-97) as an Open Work (2024)
Journal Article
Selles de Lucas, V., & Hernandez Perez, M. (2024). Exegesis and Authorial Agency through Judeo-Christian Iconography in Japanese anime: Neon Genesis Evangelion (1995-97) as an Open Work. Imafronte, https://doi.org/10.6018/imafronte.569471Exegesis is a common practice when discussing religious texts. It has also been employed in the analysis of cultural production to elucidate the author's intentions. Japanese animation (anime) is a transnational industry with cases such as Neon Genes... Read More about Exegesis and Authorial Agency through Judeo-Christian Iconography in Japanese anime: Neon Genesis Evangelion (1995-97) as an Open Work.