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Clasp
Physical Artefact

The teleporter zone
Exhibition / Performance

One of five permanent artworks incorporated within the outpatients waiting area of the new Evelina Children's Hospital at St Thomas' London, opened in October 2005. Envisaged by healthcare strategists Rawlinson Kelly Whittlestone and designed by Hopk... Read More about The teleporter zone.

The professional development of new higher education teachers from a communities of practice perspective: the challenge of 'accounting for change' in 'situated pedagogy'
Presentation / Conference
Lisewski, B. The professional development of new higher education teachers from a communities of practice perspective: the challenge of 'accounting for change' in 'situated pedagogy'. Presented at Third Education in a Changing Environment Conference, University of Salford, UK

This article examines the professional development of new Higher Education teachers using the analytical framework of communities of practice theory. Contextualized within
the embryonic Higher Education national framework of professional teaching st... Read More about The professional development of new higher education teachers from a communities of practice perspective: the challenge of 'accounting for change' in 'situated pedagogy'.

Teaching and testing academic writing: exploring staff and learner experience
Presentation / Conference
Etherington, S. Teaching and testing academic writing: exploring staff and learner experience. Presented at British Association of Lecturers in EAP (BALEAP)/SATEFL Conference: New Approaches to Materials Development for Language Learning, Heriot-Watt University, Edinburgh, Scotland

BabyGlove : a device to study hand motion control development in infants
Presentation / Conference
Tsagarakis, N., Rosander, K., Kenward, B., Caldwell, D., & von Hofsten, C. BabyGlove : a device to study hand motion control development in infants. Presented at EuroHaptics 2006, 3rd-6th July 2006

DataGlove input devices provide natural input control of
interaction in virtual, multimodal and telepresence
environments as they can monitor the dexterity and
flexibility characteristics of the human hand motion. In this
paper a new miniature ha... Read More about BabyGlove : a device to study hand motion control development in infants.

Lower body design of the ‘iCub’ a human-baby like crawling robot
Presentation / Conference
Tsagarakis, N., Sinclair, M., Becchi, F., Metta, G., Sandini, G., & Caldwell, D. Lower body design of the ‘iCub’ a human-baby like crawling robot. Presented at 2006 6th IEEE-RAS International Conference on Humanoid Robots, Genova, Italy

The development of robotic cognition and a greater understanding of human cognition form two of the current greatest challenges of science. Within the RobotCub project the goal is the development of an embodied robotic child (iCub) with the physical... Read More about Lower body design of the ‘iCub’ a human-baby like crawling robot.

Exploring the use of local consistency measures as thresholds for dead reckoning update packet generation
Presentation / Conference
Delaney, D., Marshall, D., McLoone, S., Roberts, D., Aspin, R., & Ward, T. Exploring the use of local consistency measures as thresholds for dead reckoning update packet generation. Presented at Ninth IEEE International Symposium on Distributed Simulation and Real-Time Applications, Montreal, QC, Canada

Human-to-human interaction across distributed applications requires that sufficient consistency be maintained among participants in the face of network characteristics such as latency and limited bandwidth. Techniques and approaches for reducing band... Read More about Exploring the use of local consistency measures as thresholds for dead reckoning update packet generation.

Comparison of head gaze and head and eye gaze within an immersive environment
Presentation / Conference
Roberts, D., & Murray, N. Comparison of head gaze and head and eye gaze within an immersive environment. Presented at 10th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, Malaga, Spain

For efficient collaboration between participants, eye gaze is seen as being critical for interaction. Teleconferencing
systems such as the AcessGrid allow users to meet across geographically disparate rooms but as of now there seems no substitute fo... Read More about Comparison of head gaze and head and eye gaze within an immersive environment.

An immersive assembly and maintenance simulation environment
Presentation / Conference
Fernando, T., & Murray, N. An immersive assembly and maintenance simulation environment. Presented at 8th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, Budapest, Hungary

This paper outlines the development of a virtual environment for constraint based assembly and maintenance task simulation and analysis of large scale mechanical products. It is important that allowance is made for maintenance activities during a pro... Read More about An immersive assembly and maintenance simulation environment.

Anthropomorphic vs non-anthropomorphic software interface feedback for online factual delivery
Presentation / Conference
Murano, P. Anthropomorphic vs non-anthropomorphic software interface feedback for online factual delivery. Presented at Seventh International Conference on Information Visualization, London, United Kingdom

We follow on from a group of internationally published papers in the area of investigating anthropomorphic user interface feedback. An experiment is described which aims to examine the effectiveness and user approval issues of anthropomorphic versus... Read More about Anthropomorphic vs non-anthropomorphic software interface feedback for online factual delivery.