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All Outputs (24)

Theorizing masculinity in information systems research (2006)
Book Chapter
Light, B. (2006). Theorizing masculinity in information systems research. In E. Trauth (Ed.), Encyclopedia of Gender and Information Technology (1160-1165). Pennsylvania: Idea Group Inc. https://doi.org/10.4018/978-1-59140-815-4

I want to argue that understanding masculinity is an important part of understanding gender and sexuality as it relates to information and communications technologies (ICTs), specifically those under the lens of the information-systems community. In... Read More about Theorizing masculinity in information systems research.

Women in the Free/Libre Open Source Software development (2006)
Book Chapter
Lin, Y. (2006). Women in the Free/Libre Open Source Software development. In E. Trauth (Ed.), Encyclopedia of Gender and Information Technology (1286-1291). Idea Group Inc

This article highlights the need for increased action to address imbalances between women’s and men’s access to and participation in the Free/Libre Open Source Software (FLOSS) development. It analyses various aspects that contribute to such imbalanc... Read More about Women in the Free/Libre Open Source Software development.

A techno-feminist view on the Open Source Software development (2006)
Book Chapter
Lin, Y. (2006). A techno-feminist view on the Open Source Software development. In E. Trauth (Ed.), Encyclopedia of Gender and Information Technology (1148-1153). Idea Group Inc

In this article, I discuss the potential of Free/Libre Open Source Software (FLOSS) for empowering women and minority users in computing, and how the current status of women and minority users in the FLOSS development can be improved through engaging... Read More about A techno-feminist view on the Open Source Software development.

Cultural studies and digital games (2006)
Book Chapter
Crawford, G., & Rutter, J. (2006). Cultural studies and digital games. In J. Bryce, & J. Rutter (Eds.), Understanding Digital Games. London: Sage