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Accessibility in 360º video players (2020)
Journal Article
Hughes, C., & Montagud, M. (2021). Accessibility in 360º video players. Multimedia Tools and Applications, 80(20), 30993-31020. https://doi.org/10.1007/s11042-020-10088-0

Accessibility is a key requirement for any multimedia tool and application. With the current trend towards immersive experiences, such as Virtual Reality (VR) and 360o video, it becomes key that these environments are adapted to be fully accessible... Read More about Accessibility in 360º video players.