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Outputs (77)

A new method for estimating community noise changes due to aircraft technology variations (2016)
Presentation / Conference
Synodinos, A., Self, R., Torija Martinez, A., & Flindell, I. (2016, July). A new method for estimating community noise changes due to aircraft technology variations. Presented at ICSV 2016 - 23rd International Congress on Sound and Vibration: From Ancient to Modern Acoustics 2016, Athens, Greece

Future air traffic growth forecasts underline the need for new environmental abatement strategies for aviation, involving, among others, the adoption of new aircraft designs and technologies. Accurately predicting the noise impact of these strategi... Read More about A new method for estimating community noise changes due to aircraft technology variations.

Evolution of noise metrics in future aviation scenarios in the UK (2016)
Presentation / Conference
Torija Martinez, A., Self, R., & Flindell, I. (2016, July). Evolution of noise metrics in future aviation scenarios in the UK. Presented at ICSV 2016 - 23rd International Congress on Sound and Vibration: From Ancient to Modern Acoustics 2016, Athens, Greece

The Department for Transport of the UK (DfT) estimates an increase of 90% of air transport movements by 2050 compared to 2010. In order to offset such increase in the number of aircraft operations and avoid the consequent increase in noise impact on... Read More about Evolution of noise metrics in future aviation scenarios in the UK.

Aligning audio and visual cues when presenting fast moving sound sources within a multisensory virtual environment (2016)
Presentation / Conference
Drumm, I., & O'Hare, J. (2016, July). Aligning audio and visual cues when presenting fast moving sound sources within a multisensory virtual environment. Presented at ICSV 2016, Anthens

This paper will address challenges in aligning audio and visual cues when rendering fast moving objects within a high end multi-sensory virtual environment facility which employs 3D stereo visual projection and wave field synthesis. The visual and au... Read More about Aligning audio and visual cues when presenting fast moving sound sources within a multisensory virtual environment.

Exploring geologic-cost factors in flood prone housing construction in coastal communities of the Niger delta (2016)
Presentation / Conference
Amadi, A. (2016, June). Exploring geologic-cost factors in flood prone housing construction in coastal communities of the Niger delta. Presented at CHOBE/ARCOM Doctoral Workshop : Going North for Sustainability, London South Bank University, United Kingdom

The right to adequate housing is one of the key sustainable development goals of the United Nations, and a fundamental human right. Community-based adaptation is also a central theme in building resilience to flooding. The Niger Delta Region of Nig... Read More about Exploring geologic-cost factors in flood prone housing construction in coastal communities of the Niger delta.

Effects of centrifugal blowers and reservoir resonance on organ pipe flutter (2016)
Presentation / Conference
on organ pipe flutter. Presented at EuroRegio 2016, Porto Portugal

The aim of this paper is to investigate the noticeable flutter or amplitude modulation that may accompany the sound of an organ pipe. For pureness of tone it is important that the wind supply is perfectly steady and without any imperfections that may... Read More about Effects of centrifugal blowers and reservoir resonance on organ pipe flutter.

Learning music production practice through evolutionary algorithms (2016)
Presentation / Conference
Wilson, A., & Fazenda, B. (2016, June). Learning music production practice through evolutionary algorithms. Presented at MusTWork16 – ‘Music Technology Workshop 2016: Establishing a Partnership Between Music Technology, Business Analytics and Industry in Ireland', Dublin, Ireland

The field of intelligent music production has been an active research topic for over a decade. The aim is to develop systems which are capable of performing common tasks in music production, such as level-balancing, equalisation, panning, dynamic r... Read More about Learning music production practice through evolutionary algorithms.

Robustness of speaker recognition from noisy speech samples and mismatched languages (2016)
Presentation / Conference
Al-Noori, A., Li, F., & Duncan, P. (2016, June). Robustness of speaker recognition from noisy speech samples and mismatched languages. Presented at 140th Convention-AES, Paris

Speaker recognition systems can typically attain high performance in ideal conditions. However, significant degradations in accuracy are found in channel-mismatched scenarios. Non-stationary environmental noises and their variations are listed at the... Read More about Robustness of speaker recognition from noisy speech samples and mismatched languages.

Intelligibility vs comprehension : understanding quality of accessible next-generation audio broadcast (2016)
Presentation / Conference
Shirley, B., & Ward, L. (2016, June). Intelligibility vs comprehension : understanding quality of accessible next-generation audio broadcast. Presented at Understanding Media Accessibility Quality, Barcelona, Spain

For traditional broadcasting formats, implementation of accessible audio strategies for hard of hearing people have used a binary, intelligibility-based approach. In this approach sounds are categorized either as speech, contributing to comprehension... Read More about Intelligibility vs comprehension : understanding quality of accessible next-generation audio broadcast.

Presenting the S3A object-based audio drama dataset (2016)
Presentation / Conference
Woodcock, J., Pike, C., Melchior, F., Coleman, P., Franck, A., & Hilton, A. (2016, June). Presenting the S3A object-based audio drama dataset. Poster presented at 140th International AES Convention, Paris

This engineering brief reports on the production of 3 object-based audio drama scenes, commissioned as part of the S3A project. 3D reproduction and an object-based workflow were considered and implemented from the initial script commissioning through... Read More about Presenting the S3A object-based audio drama dataset.

An item/user representation for recommender systems based on bloom filters (2016)
Presentation / Conference
systems based on bloom filters. Presented at the tenth IEEE International Conference on Research Challenges in Information Science, Grenoble, France

This paper focuses on the items/users representation in the domain of recommender systems. These systems compute similarities between items (and/or users) to recommend new items to users based on their previous preferences. It is often useful to co... Read More about An item/user representation for recommender systems based on bloom filters.