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Reframing nature through video games

Ali, U

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Abstract

The presentation examines the relationship between video games as an emerging technology and nature; specifically, video game design practices in the reframing of ‘nature’ and the natural world.
The work examines what these virtual natural environments could accomplish in terms of ethical consciousness, the challenges involved in disciplines such as ecology and geology playing an increasing role in the design and meaning of these new spaces.
The presentation discusses the role of interactivity and immersion, concluding that tools, technology & design processes between the different fields of inquiry will inevitably converge as dialogue develops, radically enhancing the fields of inquiry.

Citation

Ali, U. (2019, April). Reframing nature through video games. Presented at Frames of Representation symposium, London

Presentation Conference Type Lecture
Conference Name Frames of Representation symposium
Conference Location London
Start Date Apr 20, 2019
Publication Date Apr 20, 2019
Deposit Date Sep 18, 2019
Publicly Available Date Sep 18, 2019
Publisher URL https://ica.art/films/for19/symposium-pluralising-representations
Related Public URLs https://ica.art/films/for19/symposium-pluralising-representations
Additional Information Event Type : Conference

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