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An artists approach to board games

Ingleson, S

Authors



Contributors

A Moseley
Editor

N Whitton
Editor

Abstract

This book chapter focuses on the development of board games within an arts educational context and looks at how methods of generating creative content and reflective practice within the board game mechanics can be adapted to other subject areas. I discuss three board games: ‘Proposal’, a game that encourages players to evidence their creative processes. 'Student Life’, a game in development aimed at new students from all subject areas as an induction to the university; and ‘Studio Practice', a board game designed to be played by first-year undergraduate art students that reflects aspects of studio culture at university and encourages idea generation and peer group working.

Citation

Ingleson, S. (2013). An artists approach to board games. In A. Moseley, & N. Whitton (Eds.), New Traditional Games for Learning : A Case Book. New York: Routledge

Acceptance Date Feb 1, 2013
Publication Date Aug 1, 2013
Deposit Date Jun 2, 2015
Publisher Routledge
Book Title New Traditional Games for Learning : A Case Book
ISBN 9780415815840