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Immersive, interactive, real and imagined sonic environments

Davismoon, SM

Authors

SM Davismoon



Abstract

Perhaps the most significant contributions that computer and digital technologies have brought to our experience of music and sound art are to be found in the transformative effect that it has had upon auditory space and performative practice. Of course, there is nothing new in the importance of complex listening spaces for the muse to unfold, our history provides many examples - from Stonehenge in England, to St. Mark’s in Venice Italy. However, now, the listener can experience and traverse an endlessly complex transformation in real-time of any number of virtual listening spaces. This has had the consequence of increased focus and importance in recent years being placed upon sonic spatial and immersive diffusion considerations in the compositional act. Bringing further dimensionality - if you will - to the idea spoken so eloquently by Luigi Nono during the period of his work at the Experimentalstudio in the 1980s of a ‘dramaturgy of sound.’

Citation

Davismoon, S. (2014). Immersive, interactive, real and imagined sonic environments. Lecture notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (Internet), 136, 113-117. https://doi.org/10.1007/978-3-319-08189-2_14

Journal Article Type Article
Acceptance Date Apr 1, 2014
Publication Date Jul 1, 2014
Deposit Date May 21, 2015
Journal Intelligent Technologies for Interactive Entertainment
Print ISSN 1867-8211
Peer Reviewed Peer Reviewed
Volume 136
Pages 113-117
DOI https://doi.org/10.1007/978-3-319-08189-2_14
Publisher URL http://dx.doi.org/10.1007/978-3-319-08189-2_14
Related Public URLs http://www.springer.com/series/8197
Additional Information Funders : Columbia College Chicago