Jacqueline J. Houghton
The Virtual Worlds Project: geological mapping and field skills
Houghton, Jacqueline J.; Lloyd, Geoffrey E.; Robinson, Annabeth; Gordon, Clare E.; Morgan, Daniel J.
Authors
Geoffrey E. Lloyd
Ms Annabeth Robinson A.Robinson19@salford.ac.uk
Lecturer
Clare E. Gordon
Daniel J. Morgan
Abstract
The Virtual Worlds Project is a UK collaboration between the School of Earth and Environment, University of Leeds, and the Leeds College of Art, to build a virtual environment in which to learn and practice basic geological mapping skills. Using the Unity game engine, a virtual landscape populated by rock outcrops with associated notebook entries has been created. This approach is not a replacement for field map work. Rather, it represents an in-class tool with the appearance of a computer game with which to enhance basic mapping skills taught in the field in a virtual environment.
Citation
Houghton, J. J., Lloyd, G. E., Robinson, A., Gordon, C. E., & Morgan, D. J. (2015). The Virtual Worlds Project: geological mapping and field skills. Geology Today, 31(6), 227-231. https://doi.org/10.1111/gto.12117
Journal Article Type | Article |
---|---|
Online Publication Date | Nov 19, 2015 |
Publication Date | 2015-11 |
Deposit Date | Jun 29, 2023 |
Journal | Geology Today |
Print ISSN | 0266-6979 |
Publisher | Wiley |
Peer Reviewed | Peer Reviewed |
Volume | 31 |
Issue | 6 |
Pages | 227-231 |
DOI | https://doi.org/10.1111/gto.12117 |
Keywords | Paleontology; Stratigraphy; Earth-Surface Processes; Geology |
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