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All Outputs (96)

The rise of speculative devices : hooking up with the bots of Ashley Madison (2016)
Journal Article
Light, B. (2016). The rise of speculative devices : hooking up with the bots of Ashley Madison. First Monday, 21(6), https://doi.org/10.5210/fm.v21i6.6426

I attend to two areas of increasing significance in relation to Web 2.0 since its announcement in 2005. The first is a focus on the non-human in digital media research, and the second is the normalisation of dating apps in society. Building upon idea... Read More about The rise of speculative devices : hooking up with the bots of Ashley Madison.

Branded app implementation at the London symphony orchestra (2016)
Journal Article
Gosling, V., Crawford, G., Bagnall, G., & Light, B. (2016). Branded app implementation at the London symphony orchestra. Arts and the Market, 6(1), 2-16. https://doi.org/10.1108/AAM-08-2013-0012

This paper considers the key findings of a yearlong collaborative research project focusing on the London Symphony Orchestra’s development, implementation and testing of a branded smartphone app. This app was designed to primarily sell discounted tic... Read More about Branded app implementation at the London symphony orchestra.

Producing sexual cultures and pseudonymous publics with digital networks (2016)
Book Chapter
Light, B. (2016). Producing sexual cultures and pseudonymous publics with digital networks. In R. Lind (Ed.), Race and gender in electronic media : challenges and opportunities (231-246). London, UK: Routledge. https://doi.org/10.4324/9781315636801

Since the release of the Grindr app in 2009, interest in digitally mediated public sexual cultures concerning men who have sex with men has increased. Yet, digital mediation of such public sexual cultures through apps had begun more than a decade bef... Read More about Producing sexual cultures and pseudonymous publics with digital networks.

Disconnecting with social networking sites (2014)
Book
Light, B. (2014). Disconnecting with social networking sites. Basingstoke: Palgrave Macmillan. https://doi.org/10.1057/9781137022479

Ben Light puts forward an alternative way of thinking about how we engage with social networking sites, going beyond the emphasis upon connectivity that has been associated with research in the area to date. Analysing our engagements and disengagemen... Read More about Disconnecting with social networking sites.

Strategies for the suspension and prevention of connection : rendering disconnection as socioeconomic lubricant with Facebook (2014)
Journal Article
Light, B., & Cassidy, E. (2014). Strategies for the suspension and prevention of connection : rendering disconnection as socioeconomic lubricant with Facebook. New Media and Society, 16(7), 1169-1184. https://doi.org/10.1177/1461444814544002

This article attends to the idea of disconnection as a way of theorising people’s lived experience of social networking sites. Enrolling and extending a disconnective practice lens, we suggest that the disconnective strategies of suspension and preve... Read More about Strategies for the suspension and prevention of connection : rendering disconnection as socioeconomic lubricant with Facebook.

An orchestral audience : classical music and continued patterns of distinction (2014)
Journal Article
Crawford, G., Gosling, V., Bagnall, G., & Light, B. (2014). An orchestral audience : classical music and continued patterns of distinction. Cultural Sociology, 8(4), 483-500. https://doi.org/10.1177/1749975514541862

This paper considers the key findings of a yearlong collaborative research project focusing on the audience of the London Symphony Orchestra and their introduction of a new mobile telephone (‘app’) ticketing system. A mixed-method approach was employ... Read More about An orchestral audience : classical music and continued patterns of distinction.

Is there an app for that? A case study of the potentials and limitations of the participatory turn and networked publics for classical music audience engagement (2014)
Journal Article
Crawford, G., Gosling, V., Bagnall, G., & Light, B. (2014). Is there an app for that? A case study of the potentials and limitations of the participatory turn and networked publics for classical music audience engagement. Information, Communication and Society, 17(9), 1072-1085. https://doi.org/10.1080/1369118X.2013.877953

The participatory turn, fuelled by discourses and rhetoric regarding social media, and in the aftermath of the dot.com crash of the early 2000s, enrols to some extent an idea of being able to deploy networks to achieve institutional aims. The arts... Read More about Is there an app for that? A case study of the potentials and limitations of the participatory turn and networked publics for classical music audience engagement.

The imperial war museum’s social interpretation project (2013)
Report
Bagnall, G., Light, B., Crawford, G., Gosling, V., Rushton, C., & Peterson, T. (2013). The imperial war museum’s social interpretation project

This report represents the output from research undertaken by University of Salford and MTM London as part of the joint Digital R&D Fund for Arts and Culture, operated by Nesta, Arts Council England and the AHRC. University of Salford and MTM Lon... Read More about The imperial war museum’s social interpretation project.

The Trojan Horse(s) of "Hello World" culture : the story of Sony PSP domestication through the eyes of the Homebrew users (2012)
Thesis
Amin, M. The Trojan Horse(s) of "Hello World" culture : the story of Sony PSP domestication through the eyes of the Homebrew users. (Thesis). University of Salford

Technology that is released to the public is often "locked down" or "tethered" ready for domestication by the regular user in the way that the manufacturer believes that it will be used (Zittrain, 2007). However, when users such as the hacker users... Read More about The Trojan Horse(s) of "Hello World" culture : the story of Sony PSP domestication through the eyes of the Homebrew users.

'Connect and create’ : young people, YouTube and graffiti communities (2012)
Journal Article
Griffiths, M., Light, B., & Lincoln, S. (2012). 'Connect and create’ : young people, YouTube and graffiti communities. Continuum, 26(3), 343-355. https://doi.org/10.1080/10304312.2012.665833

Dominant discourses around young people and social networking in the mass media are littered with negative connotations and moral panics. While some scholars challenge this negativity, their focus has predominantly been upon the formation of friendsh... Read More about 'Connect and create’ : young people, YouTube and graffiti communities.

Online gaming in context : the social and cultural significance of online games (2011)
Book
Gosling, V., Light, B., & Crawford, G. (2011). Online gaming in context : the social and cultural significance of online games. London: Routledge

There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the movie and music sectors as a major leisure industry and pastime. The significance of video games within our ever... Read More about Online gaming in context : the social and cultural significance of online games.

The social and cultural significance of online gaming (2011)
Book Chapter
Crawford, G., Gosling, V., & Light, B. (2011). The social and cultural significance of online gaming. In Online Gaming in Context: The Social and Cultural Significance of Online Games. London: Routledge

Lesbian, gay and bisexual women in the north west: a multi-method study of cervical screening attitudes, experiences and uptake (2011)
Other
Light, B., & Ormandy, P. (2011). Lesbian, gay and bisexual women in the north west: a multi-method study of cervical screening attitudes, experiences and uptake. Salford

The NHS Cervical Screening Programme (NHSCSP), committed to reducing health inequalities for lesbian and bisexual (LGB) women within cervical screening programmes, funded this research study in response to the Department of Health’s 2007 Cancer Refor... Read More about Lesbian, gay and bisexual women in the north west: a multi-method study of cervical screening attitudes, experiences and uptake.

Interpreting digital gaming practices: singstar as a technology of work (2011)
Presentation / Conference
Light, B. (2011, January). Interpreting digital gaming practices: singstar as a technology of work. Presented at European Conference on Information Systems, Helsinki, Finland

Embedded within discourses of the enactment of information and communications technologies (ICTs) at work is often a tightly constrained range of legitimate application areas of study, a rather thin concept of user-developer relations and a context... Read More about Interpreting digital gaming practices: singstar as a technology of work.

Tracing the emergence and formation of small dot-coms in an emerging digital economy : an actor-network theory approach (2011)
Thesis
Effah, J. Tracing the emergence and formation of small dot-coms in an emerging digital economy : an actor-network theory approach. (Thesis). Salford : University of Salford

The purpose of this study is to trace the emergence and formation of small dot-corns to understand how they come into being and are made to work or not. The SME e-business literature emphasises post-organisation and post-technology formation phases... Read More about Tracing the emergence and formation of small dot-coms in an emerging digital economy : an actor-network theory approach.

Ethics and social networking sites: a disclosive analysis of Facebook (2010)
Journal Article
Light, B., & McGrath, K. (2010). Ethics and social networking sites: a disclosive analysis of Facebook. Information Technology and People, 23(4), 290-311. https://doi.org/10.1108/09593841011087770

Purpose – This paper aims to provide insights into the moral values embodied by a popular social networking site (SNS), Facebook. Design/methodology/approach – This study is based upon qualitative fieldwork, involving participant observation, cond... Read More about Ethics and social networking sites: a disclosive analysis of Facebook.