Paper Submitted to: CAA2023, S35. Indigenous Knowledge and Digital Archaeology: potential, problems and prospects
Games and digital technologies are increasingly part of archaeological investigation and interpretation. As built environments, games...
Read More about Presentation slides of the paper Towards Collaborative Archaeogame Design and Development: Iteration, Innovation and the Southern Je, presented at Computer Applications and Quantitative Methods in Archaeology International Conference. Amsterdam 3 - 6 April 2023..
All Outputs (4)
The presentation slides outline the design and development of Industrial Re:evolution, an educational game simulating the Industrial Revolution in England and Wales (1600–1851). The slides begin by introducing the rational for building a game and the... Read More about Presentation slides for the paper "Gaming the Industrial Revolution: Participatory Design with Historical Data for Classroom Learning," presented at the 18th European Conference on Game-Based Learning in Aarhus, Denmark, on October 3-4, 2024..
Southern Jê Immersive Exhibition. MediacityUK, 16 - 20 October 2023 (2025)
Digital Artefact
This exhibition presented an experimental exploration of immersive technologies to convey the archaeology and lived experiences of a Southern Jê village in the Brazilian highlands. Dating back to the first century B.C., these communities occupied a v... Read More about Southern Jê Immersive Exhibition. MediacityUK, 16 - 20 October 2023.
The Battle of Waterloo: Short Graphic Novel (2025)
Digital Artefact
This graphic novel about the Battle of Waterloo was created for the UK-based charity Waterloo Uncovered and featured in the second volume of their annual project review, covering the period from 2017 to 2018. Authored by Florence Laino and illustrate... Read More about The Battle of Waterloo: Short Graphic Novel.