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All Outputs (27)

Cartoons vs. manga movies : a brief history of anime in the UK (2017)
Journal Article
Hernandez Perez, M., Corstorphine, K., & Stephens, D. (2017). Cartoons vs. manga movies : a brief history of anime in the UK. Mutual images, 2, 5-43. https://doi.org/10.32926/2017.2.HER.carto

This paper has as main objective to explore, adopting a historical and critical perspective, the release of film and anime TV in UK. This would be a first step towards the studio of the peculiar implementation of manganime Culture in Britain. Comp... Read More about Cartoons vs. manga movies : a brief history of anime in the UK.

Animation, branding and authorship in the construction of the ‘anti-Disney’ ethos : Hayao Miyazaki’s works and persona through Disney film criticism (2016)
Journal Article
Hernandez Perez, M. (2016). Animation, branding and authorship in the construction of the ‘anti-Disney’ ethos : Hayao Miyazaki’s works and persona through Disney film criticism. Animation, 11(3), 297-313. https://doi.org/10.1177/1746847716660684

Walt Disney (1901-1966) is one of the most important figures in the history of cinema, but also he may also be one of the most criticized. Adjectives referring to Disney in their different forms (‘Japanese Disney’, ‘Asian Disney’, ‘Disney from the Or... Read More about Animation, branding and authorship in the construction of the ‘anti-Disney’ ethos : Hayao Miyazaki’s works and persona through Disney film criticism.

Serial narrative, intertextuality, and the role of audiences in the creation of a franchise : an analysis of the Indiana Jones saga from a cross-media perspective (2013)
Journal Article
Hernandez Perez, M., & Rodríguez, J. (2014). Serial narrative, intertextuality, and the role of audiences in the creation of a franchise : an analysis of the Indiana Jones saga from a cross-media perspective. Mass Communication and Society, 17(1), 26-53. https://doi.org/10.1080/15205436.2013.788192

Rather than the simple adaptation of a story across different media, cross-media narrative should be defined as that which is transformed by virtue of use a medium and its different languages (film, comics, video games, etc.). This article extends an... Read More about Serial narrative, intertextuality, and the role of audiences in the creation of a franchise : an analysis of the Indiana Jones saga from a cross-media perspective.

Profiles and characters : evolution of the representation of the user in social networks and role-playing games (2012)
Journal Article
Hernandez Perez, M. (2012). Profiles and characters : evolution of the representation of the user in social networks and role-playing games. SEECI 2000 (Internet), XVI(28), 30-48. https://doi.org/10.15198/seeci.2012.28.30-48

Role-playing games -along with social networks- have become the most popular leisure activity online. This paper locates the origin of these web platforms in the digital evolution of collaborative narratives and role-playing games. In order to do s... Read More about Profiles and characters : evolution of the representation of the user in social networks and role-playing games.

Crossmedia narratives in the Science-Fiction television discourse. The case of Battlestar Galactica (2003-2010) (2011)
Journal Article
Hernandez Perez, M., & Grandio Perez, M. (2011). Crossmedia narratives in the Science-Fiction television discourse. The case of Battlestar Galactica (2003-2010). Área abierta, 1-20

This article explores the Science Fiction crossmedia television narratives and their key uses for the promotion and the creation of entertainment in the current television system. Henry Jenkins and others have pointed out to the genre of science fict... Read More about Crossmedia narratives in the Science-Fiction television discourse. The case of Battlestar Galactica (2003-2010).

Pensar el cine blockbuster : el rol de la educación y el conocimiento en Indiana Jones y el Reino de la Calavera de Cristal (2011)
Journal Article
Ferreras Rodríguez, J., & Hernandez Perez, M. (2011). Pensar el cine blockbuster : el rol de la educación y el conocimiento en Indiana Jones y el Reino de la Calavera de Cristal. Comunicación (Sevilla. Internet), 1(9), 175-188

The Indiana Jones series is on the foundation of the so called «blockbuster» phenomenon, a cinema that represents huge financial investments for the studios every year but is usually disregarded by scholars as empty. Despite that, it would be fair to... Read More about Pensar el cine blockbuster : el rol de la educación y el conocimiento en Indiana Jones y el Reino de la Calavera de Cristal.

Book review : Nancy Frey & Douglas Fisher (eds.) (2008). Teaching visual literacy: Using comic books, graphic novels, anime, cartoons, and more to develop comprehension and thinking skills.Thousand Oaks, California Corwin Press. 195 pages. ISBN 978-1-4129-5311-5, 978-1-4129-5312-2 (2009)
Journal Article
Rodriguez, J., & Hernandez Perez, M. (2009). Book review : Nancy Frey & Douglas Fisher (eds.) (2008). Teaching visual literacy: Using comic books, graphic novels, anime, cartoons, and more to develop comprehension and thinking skills.Thousand Oaks, California Corwin Press. 195 pages. ISBN 978-1-4129-5311-5, 978-1-4129-5312-2. International Journal of English Studies, 9(2), 171-174