Skip to main content

Research Repository

Advanced Search

All Outputs (17)

Integration of digital watermarking technique into medical imaging systems (2019)
Presentation / Conference
Qasim, A., Aspin, R., & Meziane, F. (2019, June). Integration of digital watermarking technique into medical imaging systems. Presented at 10th International Conference Dependable Systems, Services and Technologies (DESSERT’2019), Leeds, UK

This paper presents the process of integrating digital watermarking technique into medical imaging workflow to evaluate, validate and verify its applicability and appropriateness to medical domains. This is significant to ensure the ability of the pr... Read More about Integration of digital watermarking technique into medical imaging systems.

A computer-aided diagnosis system for glioma grading using three dimensional texture analysis and machine learning in MRI brain tumour (2019)
Presentation / Conference
Al-Zurfi, A., Meziane, F., & Aspin, R. (2019, April). A computer-aided diagnosis system for glioma grading using three dimensional texture analysis and machine learning in MRI brain tumour. Presented at 3rd IEEE International Conference on Bio-Engineering for Smart Technologies (BioSMART 2019), Paris, France

Glioma grading is vital for therapeutic planning where the higher level of glioma is associated with high mortality. It is a challenging task as different glioma grades have mixed morphological characteristics of brain tumour. A computer-aided diagno... Read More about A computer-aided diagnosis system for glioma grading using three dimensional texture analysis and machine learning in MRI brain tumour.

A reversible and imperceptible watermarking scheme for MR images authentication (2018)
Presentation / Conference
Qasim, A., Meziane, F., & Aspin, R. (2018, September). A reversible and imperceptible watermarking scheme for MR images authentication. Presented at The 24th International Conference on Automation and Computing (ICAC'18), Newcastle, UK

This paper presents a novel reversible and imperceptible watermarking technique to detect intentional and accidental alterations within brain Magnetic Resonance (MR) images. Authentication data is embedded into the informative part of the medical i... Read More about A reversible and imperceptible watermarking scheme for MR images authentication.

Automated glioma grading based on an efficient ensemble design of a multiple classifier system using deep iteration neural networks matrix (2018)
Presentation / Conference
Al-Zurfi, A., Meziane, F., & Aspin, R. (2018, September). Automated glioma grading based on an efficient ensemble design of a multiple classifier system using deep iteration neural networks matrix. Presented at The 24th International Conference on Automation and Computing (ICAC'18), Newcastle, UK

The preoperative diagnosis of brain Glioma grades is crucial for therapeutic planning as it impacts on the tumour’s prognosis. The development of machine learning methods that can accurately evaluate Glioma grades is of great interest since it is a... Read More about Automated glioma grading based on an efficient ensemble design of a multiple classifier system using deep iteration neural networks matrix.

Malignant breast masses-conspicuity analysis in motionsimulated mammograms (2018)
Presentation / Conference
mammograms. Poster presented at The 2018 European Congress of Radiology (ECR), Vienna

The conspicuity of a mass represents a ratio between the contrast of a mass and its surrounding complexity. Measuring the conspicuity of lesions attempts to characterise the visibility of a lesion in terms of the imaging systems diagnostic capabiliti... Read More about Malignant breast masses-conspicuity analysis in motionsimulated mammograms.

MRI brain scan classification using novel 3-D statistical features (2017)
Presentation / Conference
Hasan, A., Meziane, F., Aspin, R., & Jalab, H. (2017, March). MRI brain scan classification using novel 3-D statistical features. Presented at The Second International Conference on Internet of Things, Data and Cloud Computing (ICC 2017), University of Cambridge, United Kingdom

The paper presents an automated algorithm for detecting and classifying magnetic resonance brain slices into normal and abnormal based on a novel three-dimensional modified grey level co-occurrence matrix approach that is used for extracting texture... Read More about MRI brain scan classification using novel 3-D statistical features.

Mining the crime survey to support crime profiling (2016)
Presentation / Conference
Wu, J., Meziane, F., Saraee, M., Aspin, R., & Hope, T. (2016, October). Mining the crime survey to support crime profiling. Presented at 2016 International Workshop on Computational Intelligence for Multimedia Understanding (IWCIM), Reggio Calabria, Italy

Crime surveys are conducted to record crimes by the Office for National Statistics (ONS) in the United Kingdom every year. They contain rich information about crime. They record the crimes that are not reported to the police. However, their exploitat... Read More about Mining the crime survey to support crime profiling.

A profile of the future : what could HTML 5 do for HE by 2015? (2012)
Presentation / Conference
Griffiths, L., Ogden, R., & Aspin, R. (2012, September). A profile of the future : what could HTML 5 do for HE by 2015?. Presented at ALT-C 2012, Manchester, UK

HTML 5 is the most significant update of HTML in the last 10 years since XHTML was introduced. It promises a vastly improved user experience, increased browser features, cross compatibility and the ability to provide semantic content. In this paper w... Read More about A profile of the future : what could HTML 5 do for HE by 2015?.

Projective multi-texturing for integrated real-time 3D reconstruction and rendering of a person (2012)
Presentation / Conference
reconstruction and rendering of a person. Presented at IEEE VR 2012 conference, Orange County, CA, USA

The ability to capture and reconstruct a person in real-time 3D environments, offers significant improvements to fidelity and empathetic engagement in real-time visual communication/collaboration systems, provided it can be achieved at a fast enough... Read More about Projective multi-texturing for integrated real-time 3D reconstruction and rendering of a person.

Communicating eye-gaze across a distance : comparing an eye-gaze enabled immersive collaborative virtual environment, aligned video conferencing, and being together (2009)
Presentation / Conference
Roberts, D., Wolff, R., Rea, J., Steed, A., Aspin, R., McIntyre, M., …Steptoe, W. (2009, March). Communicating eye-gaze across a distance : comparing an eye-gaze enabled immersive collaborative virtual environment, aligned video conferencing, and being together. Presented at IEEE Virtual Reality, Lafayette, Louisiana USA

Eye gaze is an important and widely studied non-verbal resource in co-located social interaction. When we attempt to support tele-presence between people, there are two main technologies that can be used today: video-conferencing (VC) and collaborati... Read More about Communicating eye-gaze across a distance : comparing an eye-gaze enabled immersive collaborative virtual environment, aligned video conferencing, and being together.

An initial study into augmented inward looking exploration and navigation in CAVE-like IPT systems (2008)
Presentation / Conference
Aspin, R. (2008, March). An initial study into augmented inward looking exploration and navigation in CAVE-like IPT systems. Poster presented at Virtual Reality Conference - VR '08, Nevada, USA

This research presents and evaluates a CAVE-like IPT system in which a Tracked Display and Interaction Device (TDID), based on a Tablet PC, is used to display an augmented viewing system for detailed examination of a close focused objects. This maint... Read More about An initial study into augmented inward looking exploration and navigation in CAVE-like IPT systems.

MediVol: A practical initial evaluation of refined, 3D, interactive volumetric representations of soft tissue pathologies in virtual environments
Presentation / Conference
Aspin, R., Smith, M., Nazar, M., Hutchinson, C., & Funk, L. MediVol: A practical initial evaluation of refined, 3D, interactive volumetric representations of soft tissue pathologies in virtual environments. Presented at 2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, Singapore

Effective processing of source data matched to appropriate visualisation can greatly enhance the user’s ability to explore and comprehend complex information. While this is a fundamental problem for many domains, in medical applications it is particu... Read More about MediVol: A practical initial evaluation of refined, 3D, interactive volumetric representations of soft tissue pathologies in virtual environments.

A GPU based, projective multi-texturing approach to reconstructing the 3D human form for application in tele-presence
Presentation / Conference
Aspin, R., & Roberts, D. A GPU based, projective multi-texturing approach to reconstructing the 3D human form for application in tele-presence. Presented at ACM 2011 conference on Computer supported cooperative work, Hangzhou, China

This paper reports a GPU based, projective texturing approach to reconstructing the human form, from multiple images, at a quality and frame rate close to high end video conferencing. The ultimate aim is to support spatially grounded, non-verbal comm... Read More about A GPU based, projective multi-texturing approach to reconstructing the 3D human form for application in tele-presence.

MediVol: An initial study into real-time interactive 3D visualisation of soft tissue pathologies
Presentation / Conference
Aspin, R., Smith, M., Hutchinson, C., & Funk, L. MediVol: An initial study into real-time interactive 3D visualisation of soft tissue pathologies. Presented at 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications, Vancouver, BC

None-invasive scanning technologies, such as MRI, have greatly enhanced our ability to ‘image’ the internal body, however the resultant visualisation is often difficult to comprehend due to both inadequacies in the scanning process and sub-optimal ap... Read More about MediVol: An initial study into real-time interactive 3D visualisation of soft tissue pathologies.

Synchronization of images from multiple cameras to reconstruct a moving human
Presentation / Conference
Moore, C., Duckworth, T., Aspin, R., & Roberts, D. Synchronization of images from multiple cameras to reconstruct a moving human. Presented at Distributed Simulation and Real Time Applications (DS-RT), 2010 IEEE/ACM 14th International Symposium on, Fairfax, VA

What level of synchronization is necessary between images from multiple cameras in order to realistically reconstruct a moving human in 3D? Live reconstruction of the human form, from cameras surrounding the subject, could bridge the gap between vide... Read More about Synchronization of images from multiple cameras to reconstruct a moving human.

An exploration of non-tessellated 3D space carving for real-time 3D reconstruction of a person through a simulated process
Presentation / Conference
Aspin, R., & Roberts, D. An exploration of non-tessellated 3D space carving for real-time 3D reconstruction of a person through a simulated process. Presented at Visual Media Production (CVMP), 2010 Conference on, London

Real-time 3D reconstruction of people promises to combine the winning characteristics of video conferencing and immersive collaborative virtual environments. However, it remains difficult to obtain a reconstruction of a person with recognisable facia... Read More about An exploration of non-tessellated 3D space carving for real-time 3D reconstruction of a person through a simulated process.

Exploring the use of local consistency measures as thresholds for dead reckoning update packet generation
Presentation / Conference
Delaney, D., Marshall, D., McLoone, S., Roberts, D., Aspin, R., & Ward, T. Exploring the use of local consistency measures as thresholds for dead reckoning update packet generation. Presented at Ninth IEEE International Symposium on Distributed Simulation and Real-Time Applications, Montreal, QC, Canada

Human-to-human interaction across distributed applications requires that sufficient consistency be maintained among participants in the face of network characteristics such as latency and limited bandwidth. Techniques and approaches for reducing band... Read More about Exploring the use of local consistency measures as thresholds for dead reckoning update packet generation.