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The cult of champ man: the culture and pleasures of championship manager/football manager gamers

Crawford, G

Authors



Abstract

This paper considers the popularity and social significance of the gaming series Championship Manager/Football Manager. Sport-related games continue to be one of the most popular forms of digital gaming, and the series has proved to be one of the most successful of all time. Drawing on 32 interviews with game players and developers of this series, this paper argues that this series has proved particularly popular due to its 'intertextual' links to the sport of football, which allows this game to be drawn on as a resource in conversations and social networks. In particular, this paper argues that aspects of gaming, such as performativity and control, extend and cross-cut with wider social formations. Hence, the author argues that it is crucial that considerations of digital games seek to locate these within wider social and cultural patterns.

Citation

Crawford, G. (2006). The cult of champ man: the culture and pleasures of championship manager/football manager gamers. https://doi.org/10.1080/13691180600858721

Journal Article Type Article
Publication Date Aug 1, 2006
Deposit Date Jan 30, 2009
Journal Information, Communication & Society
Print ISSN 1369118X
Peer Reviewed Peer Reviewed
Volume 9
Issue 4
Pages 496-514
DOI https://doi.org/10.1080/13691180600858721
Keywords Digital games, everyday life, football, performativity, sport
Publisher URL http://dx.doi.org/10.1080/13691180600858721