Vashti Gbolagun-Suwa
Games, Gambling and Generation Z: Disruptive approaches to awareness of gambling harms - A practical guide to implementation
Gbolagun-Suwa, Vashti; Marshall, Anne-Marie; Merlusca, Simona; Poliah, Keren; Stein, Andrea; Sykes, Lucie; Whitnall, Davina; Yaw Obeng, John
Authors
Anne-Marie Marshall
Simona Merlusca S.Merlusca@edu.salford.ac.uk
Keren Poliah
Andrea Stein
Lucie Sykes
Mrs Davina Whitnall D.C.Whitnall@salford.ac.uk
EDI Lead
John Yaw Obeng
Contributors
Danny Cheetham
Other
Kev Clelland
Other
Prof Garry Crawford G.Crawford@salford.ac.uk
Other
Steven Gavin
Other
Jemma Gofton
Other
Stephen Ling
Other
Dr Violet Mtonga V.J.Mtonga@salford.ac.uk
Other
Alison Page
Other
Tim Rumley
Other
Anne-Marie Marshall
Editor
Keren Poliah
Editor
Lucie Sykes
Editor
Mrs Davina Whitnall D.C.Whitnall@salford.ac.uk
Editor
Abstract
Game On was a project that aimed to increase awareness and evaluate the impacts of gambling for communities in Salford, specifically for 16-21-year-olds who are identified as being at risk. The normalisation of gambling is leading to an increasing frequency of young people gambling weekly, particularly among young men. The rationale for targeting this age range is associated with the vulnerability of young people to mismanage their first independent income/grant/loan, an area of rising concern.
This project used research-based interventions to disrupt the normalisation of gambling for young people, and this culminated in an event in July 2022 to test our learning and interventions with young people.
We recognise that the gambling industry has resources and access to commission a significant range of multidisciplinary methodologies to make their products attractive to individuals .As such, we have built a group of researchers from diverse backgrounds to research, understand and analyse gambling harms and anti-gambling resources available to our young people. These researchers use interdisciplinary methods to carry out research with the aim to have a clear understanding of the gambling harms in Greater Manchester. Many of the methodologies used in this research have foundations in academic research, so this is why we have worked with the University of Salford to utilise these multidisciplinary approaches to create disruptive tools and approaches to challenge the gambling industry’s narratives and counter normalisation of gambling. This is especially needed as Salford experiences extreme levels of deprivation, which has been compounded by COVID-19 and the impact of the cost of living crisis.
Citation
Gbolagun-Suwa, V., Marshall, A.-M., Merlusca, S., Poliah, K., Stein, A., Sykes, L., …Yaw Obeng, J. (2023). Games, Gambling and Generation Z: Disruptive approaches to awareness of gambling harms - A practical guide to implementation. University of Salford
Report Type | Project Report |
---|---|
Online Publication Date | Nov 1, 2023 |
Publication Date | Nov 1, 2023 |
Deposit Date | Nov 29, 2023 |
Publicly Available Date | Dec 18, 2023 |
Pages | 150 |
ISBN | 9781912337880 |
Files
Published Version
(2 Mb)
PDF
Publisher Licence URL
http://creativecommons.org/licenses/by/4.0/
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