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All Outputs (60)

Platform independent audio (2013)
Book Chapter
Shirley, B., Oldfield, R., Melchior, F., & Batke, J. (2014). Platform independent audio. In O. Schreer, J. Macq, O. Niamut, J. Ruiz-Hidalgo, B. Shirley, G. Thallinger, & G. Thomas (Eds.), Media Production, Delivery and Interaction for Platform Independent Systems : Format-Agnostic Media (130-165). Hoboken: Wiley. https://doi.org/10.1002/9781118706350.ch4

This chapter defines problem space from an audio perspective reviewing some of the current challenges faced in channel-based audio broadcast. The first section introduces some of the drivers for change in the broadcast environment, followed by explan... Read More about Platform independent audio.

Scalable delivery of navigable and ultra-high resolution video (2013)
Book Chapter
Macq, J., Alface, P., Brandenberg, R., Niamut, O., Prins, M., & Verzijp, N. (2013). Scalable delivery of navigable and ultra-high resolution video. In B. Shirley (Ed.), Media Production, Delivery and Interaction for Platform Independent Systems: Format-Agnostic Media (260-297). Wiley

In recent years many developments have addressed the generic objective of delivering audiovisual content based on a single representation made available at the source, and where the network gets the ability to adapt the content on an end user basis.... Read More about Scalable delivery of navigable and ultra-high resolution video.

State-of-the-art and challenges in media production, broadcast and delivery (2013)
Book Chapter
Thomas, G., Engström, A., Macq, J., Niamut, O., Shirley, B., & Salmon, R. (2014). State-of-the-art and challenges in media production, broadcast and delivery. In O. Schreer, J. Macq, O. Niamut, J. Ruiz-Hidalgo, B. Shirley, G. Thallinger, & G. Thomas (Eds.), Media Production, Delivery and Interaction for Platform Independent Systems: Format-Agnostic Media. Hoboken: Wiley. https://doi.org/10.1002/9781118706350.ch2

This chapter describes the fundamental technical aspects of current TV production. It provides an overview of the ways in which technical limitations inherent in image capture have become a part of the ‘grammar’ of storytelling. It talks about curren... Read More about State-of-the-art and challenges in media production, broadcast and delivery.

Media production, delivery and interaction for platform independent systems : format-agnostic media (2013)
Book
(2014). O. Schreer, J. Macq, O. Niamut, J. Ruiz-Hidalgo, B. Shirley, G. Thallinger, & G. Thomas (Eds.), Media production, delivery and interaction for platform independent systems : format-agnostic media. Hoboken: Wiley. https://doi.org/10.1002/9781118706350

The underlying audio and video processing technology that is discussed in the book relates to areas such as 3D object extraction, audio event detection; 3D sound rendering and face detection, gesture analysis and tracking using video and depth inform... Read More about Media production, delivery and interaction for platform independent systems : format-agnostic media.

Demo paper: Audio object extraction for live sports broadcast (2013)
Presentation / Conference
Oldfield, R., Shirley, B., & Cullen, N. (2013, July). Demo paper: Audio object extraction for live sports broadcast. Presented at Multimedia and Expo Workshops (ICMEW), 2013 IEEE International Conference on, San Jose, Ca, USA

Recent interest in object-based audio systems for cinema opens interesting possibilities to extend the reach of an object-based approach to television broadcast of live events. For events where microphones may be placed close to the source of each so... Read More about Demo paper: Audio object extraction for live sports broadcast.

Object-based audio for interactive football broadcast (2013)
Journal Article
Oldfield, R., Shirley, B., & Spille, J. (2015). Object-based audio for interactive football broadcast. Multimedia Tools and Applications, 74(8), 2717-2741. https://doi.org/10.1007/s11042-013-1472-2

An end-to-end AV broadcast system providing an immersive, interactive experience for live events is the development aim for the EU FP7 funded project, FascinatE. The project has developed real time audio object event detection and localisation, scene... Read More about Object-based audio for interactive football broadcast.

Format-Agnostic approach for 3d audio (2011)
Presentation / Conference
Kropp, H., Spille, J., Batke, J., Abeling, S., Keiler, F., Oldfield, R., & Shirley, B. (2011, September). Format-Agnostic approach for 3d audio. Presented at IBC, Amsterdam

In the market exists a large variety of media devices, reaching from mobile handsets equipped with headphones up to an ultra-high resolution display connected with a large loudspeaker setup. This makes it difficult for the broadcast industry to provi... Read More about Format-Agnostic approach for 3d audio.

Combining panoramic image and 3D audio capture with conventional coverage for immersive and interactive content production (2011)
Book
Thomas, G., Schreer, O., Shirley, B., & Spille, J. (2011). Combining panoramic image and 3D audio capture with conventional coverage for immersive and interactive content production. IBC

The media industry is currently being pulled in the often-opposing directions of increased realism (high resolution, stereoscopic, large screen) and personalisation (selection and control of content, availability on many devices). A capture, producti... Read More about Combining panoramic image and 3D audio capture with conventional coverage for immersive and interactive content production.

Recording spatial audio signals for interactive broadcast systems (2011)
Presentation / Conference
Batke, J., Spille, J., Kropp, H., Kordon, S., Abeling, S., Shirley, B., & Oldfield, R. (2011, June). Recording spatial audio signals for interactive broadcast systems. Presented at 6th Forum Acusticum, organized by the European Acoustics Association (EAA), Aalborg, Denmark

Spatial audio processing is a key feature of the European funded FascinatE project. The FascinatE project will develop a system to allow end-users to interactively navigate and view around an ultra-high resolution video panorama showing a live event,... Read More about Recording spatial audio signals for interactive broadcast systems.

Spatial audio processing for interactive TV services (2011)
Presentation / Conference
Batke, J., Spille, J., Kropp, H., Abeling, S., Shirley, B., & Oldfield, R. (2011, May). Spatial audio processing for interactive TV services. Presented at 130th AES Convention, London

FascinatE is a European funded project that aims at developing a system to allow end users to interactively navigate around a video panorama showing a live event, with the accompanying audio automatically changing to match the selected view. The audi... Read More about Spatial audio processing for interactive TV services.

FascinatE newsletter 1 (2010)
Other
Thallinger, G., & Shirley, B. (2010). FascinatE newsletter 1

This FascinatE newsletter explains how gesture recognition will be used in the FascinatE system, how our first test shoot went at a Premier League football match, and explains about up and coming events.

Performance of independent component analysis when used to separate competing acoustic sources in anechoic and reverberant conditions (2008)
Presentation / Conference
Shirley, B., & Kendrick, P. (2008, May). Performance of independent component analysis when used to separate competing acoustic sources in anechoic and reverberant conditions. Presented at AES 124th Convention, Amsterdam

A review of existing methods for independent component analysis was carried out and a series of experiments conducted assessing the use of existing independent component analysis (ICA) methods to separate microphone sources in varied acoustic environ... Read More about Performance of independent component analysis when used to separate competing acoustic sources in anechoic and reverberant conditions.

The effect of stereo crosstalk on intelligibility : comparison of a phantom stereo image and a central loudspeaker source (2007)
Journal Article
Shirley, B., Kendrick, P., & Churchill, C. (2007). The effect of stereo crosstalk on intelligibility : comparison of a phantom stereo image and a central loudspeaker source. Journal of the Audio Engineering Society, 55(10), 852-863

The roll out of surround sound for broadcasting and packaged media, and the consequent addition of a center loudspeaker for sound accompanying video have the potential to reduce the impact of acoustical crosstalk and so improve the intelligibility of... Read More about The effect of stereo crosstalk on intelligibility : comparison of a phantom stereo image and a central loudspeaker source.

The clean audio project: Digital TV as assistive technology (2006)
Journal Article
Shirley, B., & Kendrick, P. (2006). The clean audio project: Digital TV as assistive technology. Technology and Disability, 18(1/2006), 31-41

Technology used in Digital TV has the potential to enhance the viewing experience for millions of hard of hearing people. The Clean Audio project commissioned by the Independent Television Commission (ITC), and continued by Ofcom, looks at methods by... Read More about The clean audio project: Digital TV as assistive technology.

Accessible object-based audio using hierarchical narrative importance metadata
Presentation / Conference
Ward, L., Shirley, B., & Francombe, J. Accessible object-based audio using hierarchical narrative importance metadata. Presented at 145th Audio Engineering Society Convention, New York, USA

Object-based audio has great capacity for production and delivery of adaptive and personalizable content. This can be used to improve the accessibility of complex content for listeners with hearing impairments. An adaptive object-based audio system w... Read More about Accessible object-based audio using hierarchical narrative importance metadata.

R2SPIN : re-recording the Revised Speech Perception in Noise Test
Presentation / Conference
Ward, L., Robinson, C., Paradis, M., Tucker, K., & Shirley, B. R2SPIN : re-recording the Revised Speech Perception in Noise Test. Presented at 20th Annual Conference of the International Speech Communication Association

Speech in noise tests are an important clinical and research toolfor understanding speech perception in realistic, adverse listen-ing conditions. Though relatively simple to implement, theirdevelopment is time and resource intensive. As a result,... Read More about R2SPIN : re-recording the Revised Speech Perception in Noise Test.

The room-in-room effect and its influence on perceived room size in spatial audio reproduction
Presentation / Conference
Hughes, R., Cox, T., Shirley, B., & Power, P. The room-in-room effect and its influence on perceived room size in spatial audio reproduction. Presented at 141st Convention of the Audio Engineering Society, Los Angeles, USA

In spatial audio it can be desirable to give the impression of a target space (e.g. a church). Often the reproduction environment is assumed acoustically dead; in practice most listening spaces (e.g. domestic living rooms) introduce significant refle... Read More about The room-in-room effect and its influence on perceived room size in spatial audio reproduction.

Dual frequency band amplitude panning for multichannel audio systems
Presentation / Conference
Hughes, R., Franck, A., Cox, T., Shirley, B., & Fazi, F. Dual frequency band amplitude panning for multichannel audio systems. Presented at 2018 AES International Conference on Spatial Reproduction - Aesthetics and Science, Tokyo, Japan

Panning laws for multi-loudspeaker setups, for example vector base amplitude panning, are typically derived based on either low or high frequency assumptions. It is well known, however, that auditory cues for both localization and loudness differ at... Read More about Dual frequency band amplitude panning for multichannel audio systems.

Improving television sound for people with hearing impairments
Thesis
Shirley, B. Improving television sound for people with hearing impairments. (Thesis). University of Salford

This thesis investigates how developments in audio for digital television can be utilised to improve the experience of hearing impaired people when watching television. The work has had significant impact on international digital TV broadcast standar... Read More about Improving television sound for people with hearing impairments.

Towards a format-agnostic approach for production, delivery and rendering of immersive media
Presentation / Conference
Niamut, O., Kaiser, R., Kienast, G., Kochdale, A., Spille, J., Schreer, O., …Shirley, B. Towards a format-agnostic approach for production, delivery and rendering of immersive media. Presented at 4th ACM Multimedia Systems Conference

The media industry is currently being pulled in the often-opposing directions of increased realism (high resolution, stereoscopic, large screen) and personalization (selection and control of content, availability on many devices). We investigate the... Read More about Towards a format-agnostic approach for production, delivery and rendering of immersive media.