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All Outputs (7)

Reframing nature through video games (2019)
Presentation / Conference
Ali, U. (2019, April). Reframing nature through video games. Presented at Frames of Representation symposium, London

The presentation examines the relationship between video games as an emerging technology and nature; specifically, video game design practices in the reframing of ‘nature’ and the natural world. The work examines what these virtual natural environm... Read More about Reframing nature through video games.

Virtual ecosystems & video games (2018)
Presentation / Conference
Ali, U. (2018, November). Virtual ecosystems & video games. Presented at CIEEM Autumn Conference 2018 - Advances in Ecological Restoration and Habitat Creation, Glasgow, UK

Virtual landscapes : a practice-based exploration of natural environment design (2018)
Presentation / Conference
Ali, U. (2018, August). Virtual landscapes : a practice-based exploration of natural environment design. Presented at RGS-IBG Annual International Conference 2018, Cardiff, Wales

This paper presents a theoretical and practical framework for virtual natural environment (VNE) design in computer and video games. By applying a practice-based research methodology, and a methodological ‘bricolage’, combining reflective practice, pa... Read More about Virtual landscapes : a practice-based exploration of natural environment design.

Landscape & games (2018)
Presentation / Conference
Ali, U. (2018, June). Landscape & games. Presented at Introduction to Gaming for Landscape and Software Workshop, Manchester, England

Computer and video gaming technologies, including virtual and augmented realities, have become far more accessible in recent years and their range of applications has widened dramatically. The relevance and potential of interactive and immersive thre... Read More about Landscape & games.

Virtual landscapes : a practice-based exploration of natural environment design (2017)
Presentation / Conference
Ali, U. (2017, May). Virtual landscapes : a practice-based exploration of natural environment design. Presented at DiGRA UK 2017 Conference & Meeting, Manchester, England

This paper presents a theoretical framework as well as a practical guide for a new design framework for virtual natural environment (VNE) design in computer and video games. By applying a practice-based research methodology areas of strong/weak pract... Read More about Virtual landscapes : a practice-based exploration of natural environment design.

Ruskin, geology and mountains : the future of game design (2013)
Presentation / Conference
Ali, U. (2013, June). Ruskin, geology and mountains : the future of game design. Presented at Research, Innovation and Enterprise Exchange, Manchester, England

Dr Umran Ali of the School of Arts and Media at the University of Salford presented a PechaKucha-style session at the Research, Innovation and Enterprise Exchange on 28 March 2013