The presentation slides outline the design and development of Industrial Re:evolution, an educational game simulating the Industrial Revolution in England and Wales (1600–1851). The slides begin by introducing the rational for building a game and the... Read More about Presentation slides for the paper "Gaming the Industrial Revolution: Participatory Design with Historical Data for Classroom Learning," presented at the 18th European Conference on Game-Based Learning in Aarhus, Denmark, on October 3-4, 2024..
Mr Nathan Bowman's Outputs (3)
Southern Jê Immersive Exhibition. MediacityUK, 16 - 20 October 2023 (2025)
Data
This exhibition presented an experimental exploration of immersive technologies to convey the archaeology and lived experiences of a Southern Jê village in the Brazilian highlands. Dating back to the first century B.C., these communities occupied a v... Read More about Southern Jê Immersive Exhibition. MediacityUK, 16 - 20 October 2023.
Gaming the Industrial Revolution. Participatory design with historical data for classroom learning (2024)
Presentation / Conference Contribution
Industrial Re:evolution is an educational game developed by a collaborative team of educators, historians, game designers, and developers. The game allows students to hypothesise about the underlying causal mechanisms of the Industrial Revolution whi... Read More about Gaming the Industrial Revolution. Participatory design with historical data for classroom learning.