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Outputs (8857)

Psychosocial hazards and work-life balance: the role of workplace conflict, rivalry, and harassment in Latvia (2025)
Journal Article

Background: Even though the link between the psychosocial work environment and work-life balance (WLB) has been thoroughly researched, there is limited evidence evaluating the impact of workplace violence, sexual harassment, conflicts, and rivalry on... Read More about Psychosocial hazards and work-life balance: the role of workplace conflict, rivalry, and harassment in Latvia.

Can a novel set of handgrips on a walking frame increase stability and support users when transferring to/from a chair? (2025)
Journal Article

Introduction: One important aspect of walking aid use is transferring safely to the aid from sitting and transferring back to the chair after walking, since these activities have been associated with falls in older adults. Standard frames require the... Read More about Can a novel set of handgrips on a walking frame increase stability and support users when transferring to/from a chair?.

Epidemiology of Vascular Thrombosis in the Eastern Province of Saudi Arabia: A Single Center Study and Comparison with National Data (2025)
Journal Article

Background: Despite the growing evidence on the thrombophilia in Saudi population along its diverse regions, there have been no studies on thrombotic events in the Eastern Province of Saudi Arabia. This single-center study aimed to investigate the pr... Read More about Epidemiology of Vascular Thrombosis in the Eastern Province of Saudi Arabia: A Single Center Study and Comparison with National Data.

Effects of Age, Maturation, and Sex on Trunk Muscle Performance in Elementary and Secondary School Students: ISQUIOS Program (2025)
Journal Article

Physical education students participated in this study to explore maturity status (MAT), chronological age (CA), and sex-specific trunk muscle endurance differences. Method: Static and dynamic trunk endurance were assessed using five field-based test... Read More about Effects of Age, Maturation, and Sex on Trunk Muscle Performance in Elementary and Secondary School Students: ISQUIOS Program.

Exploring the experience of people with shoulder osteoarthritis and their perceptions of non-surgical management: A qualitative study (2025)
Journal Article

Objective
To investigate the experience of people with shoulder osteoarthritis and their perception of non-surgical management in the UK National Health Service (NHS).
Design
Qualitative design, using semi-structured telephone interviews. Two auth... Read More about Exploring the experience of people with shoulder osteoarthritis and their perceptions of non-surgical management: A qualitative study.

Perceived barriers and facilitators to exercise adherence in osteoarthritis: Athematic synthesis of qualitative studies. (2025)
Journal Article

ObjectiveExercise is a first-line intervention for osteoarthritis (OA). However, exercise adherence remains low, and existing studies exploring factors influencing adherence have yielded inconclusive results based on quantitative data. This study aim... Read More about Perceived barriers and facilitators to exercise adherence in osteoarthritis: Athematic synthesis of qualitative studies..

The Assessment of SpondyloArthritis International Society (ASAS) Consensus-Based Expert Definition of Difficult-to-Manage, including Treatment-Refractory, Axial Spondyloarthritis. (2025)
Journal Article

To develop a consensus-based expert definition of difficult-to-manage (D2M) axial spondyloarthritis (axSpA), incorporating treatment-refractory (TR) disease. A literature review was conducted in 2022 to identify potential definitions for D2M/TR axSpA... Read More about The Assessment of SpondyloArthritis International Society (ASAS) Consensus-Based Expert Definition of Difficult-to-Manage, including Treatment-Refractory, Axial Spondyloarthritis..

Uganda Simulation Experience (2025)
Digital Artefact

Explore the Uganda Simulation Experience; learn about people, places and scenarios that occur here. The experience has been created from a composite of real stories. The avatars and environments have been created using AI