MNH Adi
Using virtual reality to evaluate how people might
feel and perform within adaptive architecture
Adi, MNH
Authors
Abstract
With the rapid development of interactive building materials that can react in real time, a
new type of architecture is about to emerge. Buildings that can transform their selves and
change their appearance are gaining popularity and could become the new norm in
architecture. The potential convergence of artificial intelligence and adaptive building
materials offers the possibility of having a lifelike building that is not only interactive but can
also think and become social. A series of experiments are made using different virtual
environments and placing participants in animated, interactive or seemingly intelligent
structures. The justification is based on the wide spread use of virtual reality in architecture
and an established body of literature showing that virtual environments are a useful tool in
assessing how people might react to different experiences.
Results presented indicate that when placed in a simulation of a lifelike building, people are
more productive and feel more comfortable than a regular static one. Placing such a building
in a social virtual environment showed that an interactive building can generate more
visitors and interest than a static counterpart. This demonstrates the validity of animated,
interactive or intelligent buildings and that they are not just a novelty item in the
architectural world.
A multiple measure approach was used and increased confidence in the use of virtual
environments as an indicator of how people might react in similar real life scenarios.
Citation
feel and perform within adaptive architecture. (Thesis). Salford: University of Salford
Thesis Type | Thesis |
---|---|
Deposit Date | Mar 8, 2016 |
This file is under embargo due to copyright reasons.
Contact Library-ThesesRequest@salford.ac.uk to request a copy for personal use.
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