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Anthropomorphic feedback in user interfaces: the effect of personality traits, context and Grice’s Maxims on effectiveness and preferences
Journal Article
Murano, P., & O’Brian Holt, P. Anthropomorphic feedback in user interfaces: the effect of personality traits, context and Grice’s Maxims on effectiveness and preferences. International Journal of Technology and Human Interaction, 3(4), 52-64

Experimental work on anthropomorphic feedback in user interfaces has shown inconsistent results and researchers offer differing opinions as to the potential usefulness of this style of user interaction. A review of the literature shows that experimen... Read More about Anthropomorphic feedback in user interfaces: the effect of personality traits, context and Grice’s Maxims on effectiveness and preferences.

Fuzzy clustering with volume prototypes and adaptive cluster merging
Journal Article
Kaymak, U., & Setnes, M. Fuzzy clustering with volume prototypes and adaptive cluster merging. IEEE Transactions on Fuzzy Systems, 10(6), 705-712. https://doi.org/10.1109/TFUZZ.2002.805901

Two extensions to the objective function-based fuzzy clustering are proposed. First, the (point) prototypes are extended to hypervolumes, whose size can be fixed or can be determined automatically from the data being clustered. It is shown that clus... Read More about Fuzzy clustering with volume prototypes and adaptive cluster merging.

The biomimetic design of a robot primate using pneumatic muscle actuators
Book Chapter
Davis, S., & Caldwell, D. The biomimetic design of a robot primate using pneumatic muscle actuators. In K. Berns, & R. Dillmann (Eds.), Climbing and walking robots: from biology to industrial applications (CLAWAR 2001) (197-204). Professional Engineering Publishing

This paper descibes the design of a robot primate using pneumatic Muscle Actuators (pMA). The design of the robot follows a biomimetic approach and the primate chosen as inspiration was the Gorilla. The paper discusses a recently completed project wh... Read More about The biomimetic design of a robot primate using pneumatic muscle actuators.

Nanoscale hydroxyl radical generation from multiphoton ionization of tryptophan
Journal Article
Bisby, R., Crisostomo, A., Botchway, S., & Parker, A. Nanoscale hydroxyl radical generation from multiphoton ionization of tryptophan. Photochemistry and Photobiology, 85(1), 353-357. https://doi.org/10.1111/j.1751-1097.2008.00447.x

Exposure of solutions containing both tryptophan and hydrogen peroxide to a pulsed (~180 fs) laser beam at 750 nm induces luminescence characteristic of 5 hydroxytryptophan. The results indicate that 3-photon excitation of tryptophan results in photo... Read More about Nanoscale hydroxyl radical generation from multiphoton ionization of tryptophan.

Extracting unstructured information from the WWW to support merchant existence in e-commerce
Book Chapter
Meziane, F., & Kasiran, M. Extracting unstructured information from the WWW to support merchant existence in e-commerce. In A. Düsterhöft, & B. Thalheim (Eds.), Natural language processing and information systems (175-185). Bonne, Germany: Gesellschaft für Informatik (German Informatics Society)

In [KM02]a model has been developed to support trust in eCommerce. The model is composed of four main modules where each module is a set of factors the consumer is looking for to trust a virtual merchant. These four modules represent the merchant exi... Read More about Extracting unstructured information from the WWW to support merchant existence in e-commerce.

Modeling and analysis of the growth of copper dendrites in saturated conditions using a multilevel factorial design analysis
Journal Article
Lawson, W., Pilkington, R., & Hill, A. Modeling and analysis of the growth of copper dendrites in saturated conditions using a multilevel factorial design analysis. Microelectronics International, 24(2), 28-34. https://doi.org/10.1108/13565360710745575

Purpose – Tracks, pads and vias on printed circuit boards can suffer from a variety of problems, if the surfaces are contaminated with electricallyconducting substances. Aims to model a multilevel full-factorial design to study the effects of tempera... Read More about Modeling and analysis of the growth of copper dendrites in saturated conditions using a multilevel factorial design analysis.

Managing technological transitions: prospects, places, publics and policy
Working Paper
Hodson, M., & Marvin, S. (2006). Managing technological transitions: prospects, places, publics and policy. Salford, UK

Transition management (TM) approaches have generated considerable interest in academic and policy circles in recent years (Kemp and Loorbach, 2005; Rotmans and Kemp, 2003). In terms of a loose definition, a ‘transition can be defined as a gradual,... Read More about Managing technological transitions: prospects, places, publics and policy.

BabyGlove : a device to study hand motion control development in infants
Presentation / Conference
Tsagarakis, N., Rosander, K., Kenward, B., Caldwell, D., & von Hofsten, C. BabyGlove : a device to study hand motion control development in infants. Presented at EuroHaptics 2006, 3rd-6th July 2006

DataGlove input devices provide natural input control of interaction in virtual, multimodal and telepresence environments as they can monitor the dexterity and flexibility characteristics of the human hand motion. In this paper a new miniature ha... Read More about BabyGlove : a device to study hand motion control development in infants.

Lower body design of the ‘iCub’ a human-baby like crawling robot
Presentation / Conference
Tsagarakis, N., Sinclair, M., Becchi, F., Metta, G., Sandini, G., & Caldwell, D. Lower body design of the ‘iCub’ a human-baby like crawling robot. Presented at 2006 6th IEEE-RAS International Conference on Humanoid Robots, Genova, Italy

The development of robotic cognition and a greater understanding of human cognition form two of the current greatest challenges of science. Within the RobotCub project the goal is the development of an embodied robotic child (iCub) with the physical... Read More about Lower body design of the ‘iCub’ a human-baby like crawling robot.

Exploring the use of local consistency measures as thresholds for dead reckoning update packet generation
Presentation / Conference
Delaney, D., Marshall, D., McLoone, S., Roberts, D., Aspin, R., & Ward, T. Exploring the use of local consistency measures as thresholds for dead reckoning update packet generation. Presented at Ninth IEEE International Symposium on Distributed Simulation and Real-Time Applications, Montreal, QC, Canada

Human-to-human interaction across distributed applications requires that sufficient consistency be maintained among participants in the face of network characteristics such as latency and limited bandwidth. Techniques and approaches for reducing band... Read More about Exploring the use of local consistency measures as thresholds for dead reckoning update packet generation.

Comparison of head gaze and head and eye gaze within an immersive environment
Presentation / Conference
Roberts, D., & Murray, N. Comparison of head gaze and head and eye gaze within an immersive environment. Presented at 10th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, Malaga, Spain

For efficient collaboration between participants, eye gaze is seen as being critical for interaction. Teleconferencing systems such as the AcessGrid allow users to meet across geographically disparate rooms but as of now there seems no substitute fo... Read More about Comparison of head gaze and head and eye gaze within an immersive environment.

An immersive assembly and maintenance simulation environment
Presentation / Conference
Fernando, T., & Murray, N. An immersive assembly and maintenance simulation environment. Presented at 8th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, Budapest, Hungary

This paper outlines the development of a virtual environment for constraint based assembly and maintenance task simulation and analysis of large scale mechanical products. It is important that allowance is made for maintenance activities during a pro... Read More about An immersive assembly and maintenance simulation environment.

Anthropomorphic vs non-anthropomorphic software interface feedback for online factual delivery
Presentation / Conference
Murano, P. Anthropomorphic vs non-anthropomorphic software interface feedback for online factual delivery. Presented at Seventh International Conference on Information Visualization, London, United Kingdom

We follow on from a group of internationally published papers in the area of investigating anthropomorphic user interface feedback. An experiment is described which aims to examine the effectiveness and user approval issues of anthropomorphic versus... Read More about Anthropomorphic vs non-anthropomorphic software interface feedback for online factual delivery.

Tele-operated high speed anthropomorphic dextrous hands with object shape and texture identification
Presentation / Conference
Chua, P., Bezdicek, M., Davis, S., Caldwell, D., & Gray, J. Tele-operated high speed anthropomorphic dextrous hands with object shape and texture identification. Presented at 2006 IEEE/RSJ International Conference on Intelligent Robots and Systems, Beijing, China

This paper reports on the development of two number of robotic hands have been developed which focus on tele-operated high speed anthropomorphic dextrous robotic hands. The aim of developing these hands was to achieve a system that seamlessly interfa... Read More about Tele-operated high speed anthropomorphic dextrous hands with object shape and texture identification.

The lifecycle of a digital historical document: structure and content
Conference Proceeding
Antonacopoulos, A., Wiszniewski, B., Krawczyk, H., & Karatzas, D. The lifecycle of a digital historical document: structure and content.

This paper describes the lifecycle of a digital historical document, from template-based structure definition through to content extraction from the scanned pages and its final reconstitution as an electronic document (combining content and semantic... Read More about The lifecycle of a digital historical document: structure and content.

Machine learning challenges to revolutionise hearing device processing
Presentation / Conference
Graetzer, S., Cox, T., Barker, J., Akeroyd, M., Culling, J., & Naylor, G. Machine learning challenges to revolutionise hearing device processing. Poster presented at Speech in Noise (SPiN) 2020, Toulouse, France

In this project, we will run a series of machine learning challenges to revolutionise speech processing for hearing devices. Over five years, there will be three paired challenges. Each pair will consist of a challenge focussed on hearing-device proc... Read More about Machine learning challenges to revolutionise hearing device processing.

Clarity : machine learning challenges to revolutionise hearing device processing
Presentation / Conference
Graetzer, S., Akeroyd, M., Barker, J., Cox, T., Culling, J., Naylor, G., …Viveros Munoz, R. Clarity : machine learning challenges to revolutionise hearing device processing. Presented at e-Forum Acusticum 2020, Online

In the Clarity project, we will run a series of machine learning challenges to revolutionise speech processing for hearing devices. Over five years, there will be three paired challenges. Each pair will consist of a competition focussed on hearing-de... Read More about Clarity : machine learning challenges to revolutionise hearing device processing.

Dual frequency band amplitude panning for multichannel audio systems
Presentation / Conference
Hughes, R., Franck, A., Cox, T., Shirley, B., & Fazi, F. Dual frequency band amplitude panning for multichannel audio systems. Presented at 2018 AES International Conference on Spatial Reproduction - Aesthetics and Science, Tokyo, Japan

Panning laws for multi-loudspeaker setups, for example vector base amplitude panning, are typically derived based on either low or high frequency assumptions. It is well known, however, that auditory cues for both localization and loudness differ at... Read More about Dual frequency band amplitude panning for multichannel audio systems.