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ArcGIS to Unity: a design pipeline for creation of 3D terrain in serious egames for geology (2015)
Journal Article
Robinson, A., Gordon, C. E., Houghton, J., Lloyd, G. E., & Morgan, D. J. (2015). ArcGIS to Unity: a design pipeline for creation of 3D terrain in serious egames for geology. Geology Today, 31(6), 237-240. https://doi.org/10.1111/gto.12121

One of the key challenges during the development of the Virtual World Project ‘egame environment’ discussed in this issue was the creation of the digital virtual landscape from an original 2002 base map of a field area. In this [online] paper we will... Read More about ArcGIS to Unity: a design pipeline for creation of 3D terrain in serious egames for geology.

The Virtual Worlds Project: geological mapping and field skills (2015)
Journal Article
Houghton, J. J., Lloyd, G. E., Robinson, A., Gordon, C. E., & Morgan, D. J. (2015). The Virtual Worlds Project: geological mapping and field skills. Geology Today, 31(6), 227-231. https://doi.org/10.1111/gto.12117

The Virtual Worlds Project is a UK collaboration between the School of Earth and Environment, University of Leeds, and the Leeds College of Art, to build a virtual environment in which to learn and practice basic geological mapping skills. Using the... Read More about The Virtual Worlds Project: geological mapping and field skills.