Skip to main content

Research Repository

Advanced Search

Mobile augmented reality in nursing educational environments (2018)
Presentation / Conference
Quqandi, E., Joy, M., Rushton, M., & Drumm, I. (2018, September). Mobile augmented reality in nursing educational environments. Presented at 10th Computer Science and Electronic Engineering (CEEC), Colchester, UK

The possibility of using Augmented Reality (AR) in
learning and training has become more straightforward than
before, as a result of the extensive use of Information and
Communication Technologies (ICT) in the computer and mobile
industries. Even... Read More about Mobile augmented reality in nursing educational environments.

Aligning audio and visual cues when presenting fast moving sound sources within a multisensory virtual environment (2016)
Presentation / Conference
Drumm, I., & O'Hare, J. (2016, July). Aligning audio and visual cues when presenting fast moving sound sources within a multisensory virtual environment. Presented at ICSV 2016, Anthens

This paper will address challenges in aligning audio and visual cues when rendering fast moving objects within a high end multi-sensory virtual environment facility which employs 3D stereo visual projection and wave field synthesis. The visual and au... Read More about Aligning audio and visual cues when presenting fast moving sound sources within a multisensory virtual environment.

Workflow automations and optimisations to facilitate room acoustics prediction within multimodal virtual environments (2015)
Presentation / Conference
Drumm, I., & O'Hare, J. (2015, July). Workflow automations and optimisations to facilitate room acoustics prediction within multimodal virtual environments. Presented at 22nd International Congress on Sound and Vibration (ICSV22), Florence, Italy

This paper addresses some challenges associated with incorporating complex architectural data within a high end immersive multi-modal display system with integrated Wave Field Synthesis, for a real-time multisensory experience. Typically BIM & archit... Read More about Workflow automations and optimisations to facilitate room acoustics prediction within multimodal virtual environments.

The Aeolus project : science outreach through art (2013)
Journal Article
Drumm, I., Belantara, A., Dorney, S., Waters, T., & Peris, E. (2015). The Aeolus project : science outreach through art. Public Understanding of Science, 24(3), 375-385. https://doi.org/10.1177/0963662513501741

With a general decline in people’s choosing to pursue science and engineering degrees there has never been a greater need to raise the awareness of lesser known fields such as acoustics. Given this context, a large-scale public engagement project, th... Read More about The Aeolus project : science outreach through art.

The analysis and improvement of focused source reproduction with wave field synthesis (2013)
Thesis
Oldfield, R. The analysis and improvement of focused source reproduction with wave field synthesis. (Thesis). University of Salford

This thesis presents a treatise on the rendering of focused sources using wave field synthesis (WFS). The thesis describes the fundamental theory of WFS and presents a thorough derivation of focused source driving functions including, monopoles, dipo... Read More about The analysis and improvement of focused source reproduction with wave field synthesis.

Recreating the sound of Stonehenge (2013)
Journal Article
Fazenda, B., & Drumm, I. (2013). Recreating the sound of Stonehenge. Acta acustica united with Acustica, 99(1), 110-117

Stonehenge is the largest and most complex ancient stone circle known to mankind. In its original form, the concentric shape of stone rings would have surrounded an individual, both visually and aurally. It is an outdoor space and most archaeological... Read More about Recreating the sound of Stonehenge.

Internet and mobile technologies for a public role in noise surveying (2008)
Presentation / Conference
Mydlarz, C., Drumm, I., & Cox, T. (2008, June). Internet and mobile technologies for a public role in noise surveying. Poster presented at Paris ASA Conference, Paris, France

The traditional method of noise surveying is to use trained professionals to go to a specific site to measure and assess noise levels using dedicated and expensive equipment. This project aims to enfranchise the public by providing them with the oppo... Read More about Internet and mobile technologies for a public role in noise surveying.

Involving the public in noise surveys via mobile technology (2008)
Presentation / Conference
Mydlarz, C., Drumm, I., & Cox, T. (2008, April). Involving the public in noise surveys via mobile technology. Presented at IOA Spring Conference 2008, Reading, UK

The IMPRINtS project (Internet and Mobile technologies for a Public Role In Noise Surveying) aims to enable and encourage public participation in a large-scale environmental noise survey. The primary objective of this work is to raise public awarenes... Read More about Involving the public in noise surveys via mobile technology.

Application of mobile and internet technologies for the investigation of human relationships with soundscapes
Thesis
Mydlarz, C. Application of mobile and internet technologies for the investigation of human relationships with soundscapes. (Thesis). The University of Salford

This thesis presents a methodology for soundscape research, utilising consumer mobile and internet technologies. This has been used to gather objective environmental data, as well as subjective data from participants in-situ. A total of 323 untrained... Read More about Application of mobile and internet technologies for the investigation of human relationships with soundscapes.

Recreating the sound of Stonehenge
Presentation / Conference
Fazenda, B., & Drumm, I. Recreating the sound of Stonehenge. Presented at Acoustics of Ancient Theatres, Patras, Greece

Stonehenge is the largest and most complex ancient stone circle known to mankind. In its original form, the concentric shape of stone rings would have surrounded an indi-vidual both visually and aurally. It is an outdoor space and most archaeological... Read More about Recreating the sound of Stonehenge.